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3DS2MGF

NAME

3ds2mgf − Autodesk 3D Studio to Raytracer file Translator

SYNOPSIS

3ds2mgf inputfile[.3ds] [outputfile] [options]

DESCRIPTION

−snnn − Smooth triangles with angles < nnn

−l<filename> − Specifies native material library

−a<filename> − Use animation information in specified file

−fnnn − Generate frame nnn of animation

−x<object> − Exclude this object from conversion

−b<object> − Convert this object as a box

+i, −i − Turn internal bounding on or off

+v, −v − Turn verbose status messages on or off

−op − Output to POV−Ray 2.0 format

−op1 − Output to POV−Ray 1.0 format

−ov − Output to Vivid format

−ol − Output to poLyray format

−om − Output to MGF

−or − Output to RAW triangle format

ex. /usr/bin/3ds2mgf birdshow +v −lmaterials.inc

SEE ALSO

mgf2inv(1), mgf2meta(1), mgf2rad(1), mgfilt(1)

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