END_OF_FUNCTION − Locks the code used by a timer. Allegro game programming library.
#include <allegro.h>
Macro END_OF_FUNCTION(function_name);
Due to interrupts, you are required to lock all the code used by your timer routines. See the description of install_int_ex() for a more detailed explanation and usage example.
install_int(3), install_int_ex(3), exkeys(3), exscn3d(3), exsprite(3), exswitch(3), extimer(3), exupdate(3), exzbuf(3)