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V3D_f

NAME

V3D_f − Floating point vertex structure used by 3d functions. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

typedef struct V3D_f

DESCRIPTION

float x, y, z; - position
float u, v; - texture map coordinates
int c; - color

Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

SEE ALSO

V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)

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