load_voc − Loads a sample from a Creative Labs VOC file. Allegro game programming library.
#include <allegro.h>
SAMPLE *load_voc(const char *filename);
Loads a sample from a Creative Labs VOC file. Example:
SAMPLE *sample = load_voc("alarm.voc");
if (!sample)
abort_on_error("Couldn’t alert user!");
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.