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save_sample

NAME

save_sample − Writes a sample into a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

int save_sample(const char *filename, SAMPLE *spl);

DESCRIPTION

Writes a sample into a file. The output format is determined from the filename extension. At present Allegro does not natively support the writing of any sample formats, so you must register a custom saver routine with register_sample_file_type(). Example:

if (save_sample("sound.wav", sample) != 0)
abort_on_error("Couldn’t save sample!");

RETURN VALUE

Returns zero on success, non-zero otherwise.

SEE ALSO

load_sample(3), register_sample_file_type(3)

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