haxe − compile Haxe programs to SWF, Neko, JavaScript, PHP, C++, Java, C#, Python, Lua, or HashLink.
haxe -main class [-swf9|-swf|-js|-neko|-php|-cpp|-as3|-cs|-java|-python|-hl|-lua] output [options...]
haxe is a command-line compiler which compiles Haxe programs into Flash SWF, JavaScript, ActionScript, PHP, C++, Java, C#, Python, Lua, Neko bytecode, or HashLink bytecode.
Haxe programs are syntactically similar to JavaScript, but have a full-featured static type system with generics, compile-time macros, generalized algebraic datatypes, and more.
−cp path
Add a directory to find source files.
−js file
Compile code to JavaScript file.
−lua file
Compile code to Lua file.
−swf file
Compile code to Flash SWF file.
−as3 directory
Generate AS3 code into target directory.
−neko file
Compile code to Neko Binary.
−php file
Generate PHP code into target directory.
−cpp file
Generate C++ code into target directory.
−cppia file
Generate code to Cppia file.
−cs directory
Generate C# code into target directory.
−java directory
Generate Java code into target directory.
−python file
Generate Python code as target file.
−hl file
Compile HL code as target file.
−xml file
Generate XML types description.
−main class
Select startup class.
−lib library[:version]
Use a haxelib library.
−D var[=value]
Define a conditional compilation flag.
−v |
Turn on verbose mode. |
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−debug |
Add debug information to the compiled code. |
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−help |
Show extended help information. |
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−−help |
Show extended help information. |
−−help−defines
Print help for all compiler specific defines.
−−help−metas
Print help for all compiler metadatas.
<dot-path>
Compile the module specified by dot-path.
Haxe is currently maintained by the Haxe Foundation. It was originally written by Nicolas Cannasse for Motion-Twin.
haxelib(1). https://haxe.org/.