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Ac3d Compiler

NAME

accc − Ac3d Compiler

SYNTAX

accc [option] <inputfile> <outputfile> [dist][-order orderstring]

DESCRIPTION

This manual describes the Ac3d compiler application that is shipped
with the game TORCS.

OPTIONS

−strip

stripify any ac3d output models

+o

ac3d to ac3d: the result file is optimized in using groups by zone of track track must be named TKMNxxx dist is used to determine the distance of the objects

+om

ac3d to ac3d: the result is a vertex merged unique obj for smooth car only

-o

ac3d to obj +s ac3d to ac3d with strips (used for cars)

+es <angle_of_smooth>

ac3d to ac3d with strips (used for cars) and extended ac3d file output (computed normals) angle is in degrees: example: +es 80.0 clkdtm_o.ac clkdtm.ac the output file will also contains the secondary textcoord for the env sliding

+et

ac3d to ac3d with triangles (used for cars) and extended ac3d file output (normals normals)

+etn

ac3d to ac3d with triangles no split and extended ac3d file output (normals normals)

+shad

ac3d to ac3d with triangles, create a new ac3d file used for track shading, vertical mapping of a single texture

<inputfile>
<outputfile>
-order
orderstring

only used with +es , +s and +et orderstring is the order of the objects during the save for example: HB;OB;OBM is the names of the objet separate by a semicolon for imported NFS cars the object name HB must be used instead of: HB

-g <outputfile>

for grouping multilayer ac3d track

-l0 <input filename>

the base geometry

-l1 <input filename>

the base geometry map-tiled

-l2 <input filename>

the base geometry skids/and grass details

-l3 <input filename>

the base geometry shadows

-d3 <val>

the max distance of groups in tkmn

-d2 <val>

the distance of group 2 in tkmn

-d1 <val>

the distance of group 1 in tkmn

-S <val>

the distance of splitting for TERRAIN* objects

-es

for extended ac3d file format for strips

-nts

no texture split (for debug)

SEE ALSO

torcs(6)

AUTHOR

This manual page was written by Rudy Godoy <rudy AT kernel-panik DOT org>, for the Debian GNU/Linux system (but may be used by others).

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