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SAUERBRATEN

NAME

sauerbraten-server − network server for sauerbraten

SYNOPSIS

sauerbraten-server [−ubandwidth] [−ndescription] [−cmaxclients] [−iip] [−mmasterserver] [−oN] [−padminpass]

DESCRIPTION

This manual page documents briefly the sauerbraten-server command.

sauerbraten-server is the standalone network server of the Sauerbraten game. Sauerbraten is a fast 3D first-person shooter.

OPTIONS

−ubandwidth

Set maximum server bandwidth to bandwidth bytes/second.

−ndescription

Set the server description text to description.

−cmaxclients

Limit the maximum number of clients connected to the server simultaniously to maxclients.

−iip

Bind the server to the IP ip.

−mmasterserver

Register the server at the masterserver masterserver. (Default is: sauerbraten.org/masterserver/).

−oN

Set the openness of the server to N. N=1 disables mastermodes, 2 (locked) and 3 (private). N=0 (default) enables all amstermodes.

−padminpass

Set the password to remote administrate the server to password.

SEE ALSO

sauerbraten(6)
http://sauerbraten.org/docs/config.html

AUTHOR

Sauerbraten was written by
Wouter "Aardappel" van Oortmerssen,
Lee "Eihrul" Salzman
Mike "Gilt" Dysart
Adrian "driAn" Henke
Jerry Siebe
Julian Mayer

This manual page was written by Bruno "Fuddl" Kleinert <fuddl AT debian DOT org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.

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