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MULTISAMPLEMASK

NAME

MultiSampleMask − 3D API multisample mask

USAGE

MultiSampleMask = int(mask)

VALID ENUMERANTS

mask: integer value

DESCRIPTION

Specify a bit mask for multisample render targets. See the D3DRS_MULTISAMPLEMASK render state description for DirectX 9.

The standard reset callback sets the MultiSampleMask state to int(~0).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MultiSampleAntialias, MultisampleEnable, SampleAlphaToOneEnable, SampleCoverageEnable

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