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ATARI800

NAME

atari800 − emulator of Atari 8-bit computers and the 5200 console

SYNOPSIS

atari800 [option]... [file]...

DESCRIPTION

atari800 emulates the Atari 8-bit computer systems including the 400, 800, 1200XL, 600XL, 800XL, 65XE, 130XE, 800XE and the XE Game System, and also the Atari 5200 SuperSystem console.

OPTIONS

−help

Print complete and up-to-date list of command line switches

−v

Print emulator version

−verbose

Display framerate when exiting

−config filename

Specify an alternative configuration filename

−autosave−config

Automatically save the current configuration on emulator exit.

−no−autosave−config

Don’t save the current configuration on emulator exit (the default).

−osa_rom filename

Path to file containing Atari Rev.A Operating System.

−osb_rom filename

Path to file containing Atari Rev.B Operating System.

−xlxe_rom filename

Path to file containing Atari XL/XE Operating System.

−5200_rom filename

Path to file containing Atari 5200 Games System ROM.

−basic_rom filename

Path to file containing Atari BASIC ROM. Used to override paths defined at compile time.

−800−rev auto|a−ntsc|a−pal|b−ntsc|custom

Select operating system revision for Atari 800:

auto

The default. Use the most appropriate from the available ones.

a−ntsc

Use OS rev. A NTSC from early NTSC 400/800 units.

a−pal

Use OS rev. A PAL from PAL 400/800 units.

a−pal

Use OS rev. B NTSC from late NTSC 400/800 units.

custom

Use a custom OS.

−xl−rev auto|10|11|1|2|3a|3b|5|3|4|59|59a|custom

Select operating system revision for Atari XL/XE:

auto

The default. Use the most appropriate from the available ones.

10

Use OS AA000000 rev. 10 from early 1200XL units.

11

Use OS AA000001 rev. 11 from late 1200XL units.

1

Use OS BB000000 rev. 1 from the 600XL.

2

Use OS BB000001 rev. 2 from the 800XL and early 65XE/130XE units.

3a

Use prototype OS BB000002 rev. 3 from 1400XL/1450XLD units (also known as 1540OS3.V0 and 1450R3V0.ROM).

3b

Use prototype OS BB000002 rev. 3 ver. 4 from 1400XL/1450XLD units (also known as os1450.128 and 1450R3VX.ROM).

5

Use prototype OS CC000001 rev. 4 (also known as Rev. 5), for which sources are available at <http://www.atariage.com/forums/topic/78579-a800ossrc/page__view__findpost__p__961535>.

3

Use OS BB000001 rev. 3 from late 65XE/130XE units.

4

Use OS BB000001 rev. 4 from the XEGS.

59

Use OS BB000001 rev. 59 from the Arabic 65XE.

59a

Use OS BB000001 rev. 59 from Kevin Savetz’ Arabic 65XE: <http://www.savetz.com/vintagecomputers/arabic65xe/>.

custom

Use a custom OS.

−5200−rev auto|orig|a|custom

Select BIOS revision for Atari 5200:

auto

The default. Use the most appropriate from the available ones.

orig

Use BIOS from 4-port and early 2−port 5200 units.

a

Use BIOS rev. A from late 2−port 5200 units.

custom

Use a custom BIOS.

−basic−rev auto|a|b|c|custom

Select BASIC revision:

auto

The default. Use the most appropriate from the available ones.

a

Use BASIC rev. A.

b

Use BASIC rev. B from early 600XL/800XL units.

c

Use BASIC rev. C from late 600XL/800XL and all XE units.

custom

Use a custom BASIC.

−xegame−rev auto|orig|custom

Select XEGS builtin game version:

auto

The default. Use the most appropriate from the available ones.

orig

Use the original Missile Command game.

custom

Use a custom game ROM.

−atari

Emulate Atari 400/800

−1200

Emulate Atari 1200XL

−xl

Emulate Atari 800XL

−xe

Emulate Atari 130XE

−320xe

Emulate Atari 320XE (Compy-Shop)

−rambo

Emulate Atari 320XE (Rambo)

−xegs

Emulate Atari XEGS

−5200

Emulate Atari 5200

−emuos

Use EmuOS

−c

Enable RAM between 0xc000 and 0xcfff in Atari 800

−axlon n

Use Atari 800 Axlon memory expansion: n k total RAM

−axlon0f

Use Axlon shadow at 0x0fc0-0x0fff

−mosaic n

Use 400/800 Mosaic memory expansion: n k total RAM

−mapram

Enable the MapRAM memory expansion. Works only when emulating an Atari XL/XE machine.

−no-mapram

Disable the MapRAM memory expansion.

−pal

Emulate PAL TV mode

−ntsc

Emulate NTSC TV mode

−nobasic

Used to disable Basic when starting the emulator in XL/XE mode. Simulates the Option key being held down during system boot.

−basic

Turn on Atari BASIC ROM

−cart filename

Insert cartridge (CART or raw format)

−cart−type 0..67

Select type of the cartridge inserted with the −cart option. When inserting a raw ROM image its type cannot be detected automaticcaly, and must be provided with this option. Setting to 0 means disabling the cartridge, and any other number indicates a specific cartridge type:

1

Standard 8 KB cartridge

2

Standard 16 KB cartridge

3

OSS two chip 16 KB cartridge (034M)

4

Standard 32 KB 5200 cartridge

5

DB 32 KB cartridge

6

Two chip 16 KB 5200 cartridge

7

Bounty Bob Strikes Back 40 KB 5200 cartridge

8

64 KB Williams cartridge

9

Express 64 KB cartridge

10

Diamond 64 KB cartridge

11

SpartaDos X 64 KB cartridge

12

XEGS 32 KB cartridge

13

XEGS 64 KB cartridge (banks 0-7)

14

XEGS 128 KB cartridge

15

OSS one chip 16 KB cartridge

16

One chip 16 KB 5200 cartridge

17

Atrax 128 KB cartridge

18

Bounty Bob Strikes Back 40 KB cartridge

19

Standard 8 KB 5200 cartridge

20

Standard 4 KB 5200 cartridge

21

Right slot 8 KB cartridge

22

32 KB Williams cartridge

23

XEGS 256 KB cartridge

24

XEGS 512 KB cartridge

25

XEGS 1 MB cartridge

26

MegaCart 16 KB cartridge

27

MegaCart 32 KB cartridge

28

MegaCart 64 KB cartridge

29

MegaCart 128 KB cartridge

30

MegaCart 256 KB cartridge

31

MegaCart 512 KB cartridge

32

MegaCart 1 MB cartridge

33

Switchable XEGS 32 KB cartridge

34

Switchable XEGS 64 KB cartridge

35

Switchable XEGS 128 KB cartridge

36

Switchable XEGS 256 KB cartridge

37

Switchable XEGS 512 KB cartridge

38

Switchable XEGS 1 MB cartridge

39

Phoenix 8 KB cartridge

40

Blizzard 16 KB cartridge

41

Atarimax 128 KB Flash cartridge

42

Atarimax 1 MB Flash cartridge

43

SpartaDos X 128 KB cartridge

44

OSS 8 KB cartridge

45

OSS two chip 16 KB cartridge (043M)

46

Blizzard 4 KB cartridge

47

AST 32 KB cartridge

48

Atrax SDX 64 KB cartridge

49

Atrax SDX 128 KB cartridge

50

Turbosoft 64 KB cartridge

51

Turbosoft 128 KB cartridge

52

Ultracart 32 KB cartridge

53

Low bank 8 KB cartridge

54

SIC! 128 KB cartridge

55

SIC! 256 KB cartridge

56

SIC! 512 KB cartridge

57

Standard 2 KB cartridge

58

Standard 4 KB cartridge

59

Right slot 4 KB cartridge

60

Blizzard 32 KB cartridge

61

MegaMax 2 MB cartridge

62

The!Cart 128 MB cartridge

63

Flash MegaCart 4 MB cartridge

64

MegaCart 2 MB cartridge

65

The!Cart 32 MB cartridge

66

The!Cart 64 MB cartridge

67

XEGS 64 KB cartridge (banks 8-15)

If this option is not given, the user will be asked to choose the cartridge type when the emulator starts.
−cart2 
filename

Insert piggyback cartridge (CART or raw format). This works only if the first cartridge is a pass-through (currently only SpartaDOS X 64KB and 128KB types).

−cart2−type 0..67

Select type of the cartridge inserted with the -cart2 option. When inserting a raw ROM image its type cannot be detected automatically, and must be provided with this option. The available values are the same as for the −cart−type option above.

−cart−autoreboot

Automatically reboot after cartridge inserting/removing (this is the default setting). This does not apply to the piggyback cartridge - inserting or removing it never causes automatic reboot.

−no−cart−autoreboot

Disable automatic reboot after cartridge inserting/removing.

−run filename

Run Atari program (EXE, COM, XEX, BAS, LST)

−state filename

Load saved-state file

−tape filename

Attach cassette image (CAS format or raw file)

−boottape filename

Attach cassette image and boot it

−tape−readonly

Set the attached cassette image as read-only.

−1400

Emulate the Atari 1400XL

−xld

Emulate the Atari 1450XLD

−bb

Emulate the CSS Black Box

−mio

Emulate the ICD MIO board

−nopatch

Normally the OS is patched giving very fast I/O. This options prevents the patch from being applied so that the OS accesses the serial port hardware directly. This option will probably never be needed since programs that access the serial hardware should work even if the OS has been patched.

−nopatchall

Don’t patch OS at all, H:, P: and R: devices won’t work

−H1 path

Set path for H1: device

−H2 path

Set path for H2: device

−H3 path

Set path for H3: device

−H4 path

Set path for H4: device

−Hpath path

Set path for Atari executables on the H: device

−hreadonly

Enable read-only mode for H: device

−hreadwrite

Disable read-only mode for H: device

−devbug

Put debugging messages for H: and P: devices in log file

−rtime

Enable R-Time 8 emulation

−nortime

Disable R-Time 8 emulation

−rdevice [dev]

Enable R: device. If dev is specified then it’s used as host serial device name (e.g. /dev/ttyS0 on linux). If there is no dev specified then R: is directed to network.

−mouse off

Do not use mouse

−mouse pad

Emulate paddles

−mouse touch

Emulate Atari Touch Tablet

−mouse koala

Emulate Koala Pad

−mouse pen

Emulate Light Pen

−mouse gun

Emulate Light Gun

−mouse amiga

Emulate Amiga mouse

−mouse st

Emulate Atari ST mouse

−mouse trak

Emulate Atari Trak-Ball

−mouse joy

Emulate joystick using mouse

−mouseport num

Set mouse port 1-4 (default 1)

−mousespeed num

Set mouse speed 1-9 (default 3)

−multijoy

Emulate MultiJoy4 interface

−directmouse

Use mouse’s absolute position

−cx85 num

Emulate CX85 numeric keypad on port num

−grabmouse

SDL only, prevent mouse pointer from leaving the window

−record filename

Record all input events to filename. Can be used for gaming contests (highest score etc).

−playback filename

Playback input events from filename. Watch an expert play the game.

−refresh

Controls screen refresh rate. A numerical value follows this option which specifies how many emulated screen updates are required before the actual screen is updated. This value effects the speed of the emulation: A higher value results in faster CPU emulation but a less frequently updated screen.

−ntsc−artif mode, −pal−artif mode

Set emulation mode of video artifacts in NTSC or PAL, respectively. The available values for mode are:

none

Disable video artifacts.

ntsc-old

Simple emulation of NTSC composite video artifacts. Fast but inaccurate.

ntsc-new

Improved emulation of NTSC artifacts. May look better than ntsc−old.

ntsc-full

Full emulation of NTSC artifacts. Rather slow and available only in 16- and 32-bit video modes.

pal-simple

Simple emulation of PAL chroma blending, without composite artifacts. Fast but inaccurate.

pal-blend

Accurate emulation of PAL chroma blending, without composite artifacts. Available only in 16- and 32-bit video modes.

−artif mode

Set artifacting mode 0-4 (0 = disable). Only for tv effects ntsc−old and ntsc−new.

−colors−preset standard|deep−black|vibrant

Use one of predefined colour adjustments

−saturation n

Set screen color saturation (like TV Colour control)

−ntsc−saturation n, −pal−saturation n

Set saturation only for NTSC or PAL, respectively

−contrast n

Set screen contrast (also called white level)

−ntsc−contrast n, −pal−contrast −fIn

Set contrast only for NTSC or PAL, respectively

−brightness n

Set screen brightness (also called black level)

−ntsc−brightness n, −pal−brightness n

Set brightness only for NTSC or PAL, respectively

−gamma n

Set screen gamma correction

−ntsc−gamma n, −pal−gamma n

Set gamma adjustment only for NTSC or PAL, respectively

−tint n

Set tint -1..1.

−ntsc−tint n, −pal−tint n

Set tint only for NTSC or PAL, respectively

−ntsc-colordelay n

Set GTIA color delay for NTSC system. This emulates adjusting the potentiometer existing at the bottom of Atari computers, which adjusts hues of colors produced by the computer.

−pal−colordelay n

Set GTIA color delay for PAL system.

−paletten filename, −palettep filename

Read Atari NTSC/PAL colors from ACT file

−paletten−adjust−palettep−adjust

Apply colour adjustments (brightness, contrast etc.) to the loaded NTSC/PAL palette (by default the loaded palette is displayed unmodified).

−screenshots pattern

Set filename pattern for screenshots. Use to override the default atari000.png, atari001.png etc. filenames. Hashes are replaced with raising numbers. Existing files are overwritten only if all the files defined by the pattern exist.

−showspeed

Show percentage of actual speed

−sound

Enable sound

−nosound

Disable sound

−dsprate freq

Set sound output frequency in Hz. The default is 44100 Hz.

−audio16

Set sound output format to 16-bit

−audio8

Set sound output format to 8-bit

−snd−fragsize size

Set size of the hardware sound buffer (fragment size). The value should be a power of 2. Setting to 0 (the default) causes the size to be set automatically. Higher values increase sound latency. Automatic setting should be OK in most cases.

−snddelay time

Set sound latency in milliseconds. Increase it if you experience gaps of silence during sound playback.

Curses Options

−left

Use columns 0 to 39

−central

Use columns 20 to 59

−right

Use columns 40 to 79

−wide1

Use columns 0 to 79. In this mode only the even character positions are used. The odd locations are filled with spaces.

−wide2

Use columns 0 to 79. This mode is similar to -wide1 except that the spaces are in reverse video if the previous character was also in reverse video.

Falcon Options
−interlace 
x

Generate Falcon screen only every x frame

−videl

Direct VIDEL programming (Falcon/VGA only)

−double

Double the screen size on NOVA

−delta

Delta screen output (differences only)

−joyswap

Swap joysticks

Java NestedVM Options
−scale 
n

Scale width and height by n

SDL Options
−fullscreen

Start in fullscreen mode. The default resolution is 336x240 and can be later changed.

−windowed

Start in a window (the default).

−rotate90

Rotate display (useful for devices with 240x320 screen).

−no−rotate90

Don’t rotate display (the default).

−fs−width number−of−pixels

Host horizontal resolution for fullscreen.

−fs−height number−of−pixels

Host vertical resolution for fullscreen.

−win−width number−of−pixels

Set horizontal size of the window. The window can be later resized manually.

−win−height number−of−pixels

Set vertical size of the window. The window can be later resized nanually.

−bpp number−of−bits

Sets image color depth when OpenGL acceleration is disabled. Accepted values are: 0 (use desktop depth; this is the default), 8, 16 and 32. Depending on the type of graphics hardware, the fullscreen setting and current desktop bit depth, either of the values might give the best performance. Note that with bit depth set to 16 emulation of colors is slightly less accurate.

−vsync

Synchronize the display with the monitor’s vertical retrace, to remove image tearing artifacts. This improves display quality, but may be not available depending on the current wideo mode (fullscreen/windowed), the chosen SDL_VIDEODRIVER and type of graphics hardware. Synchronization is available for some SDL videodrivers (directx, dga) but not for others. In OpenGL this option has no effect - vertical synchronization must be instead enabled in the video hardware driver’s settings, if available.

−no−vsync

Disable synchronization with monitor’s vertical retrace (the default).

−horiz−area narrow|tv|full|number

Set amount of visible screen horizontally:

narrow

Shows 320 pixels.

tv

The default. Shows area visible on a standard TV (336 pixels).

full

Shows full overscan area (384 pixels).

number

An exact horizontal size can be set by providing a number between 160 and 384.

−vertical−area short|tv|full|number

Set amount of visible screen vertically:

short

Shows 200 pixels.

tv

The default. Shows area visible on a typical TV (224 or 240 pixels, depending on current TV system).

full

Shows full overscan area, which can be up to 300 pixels in case of the XEP80.

number

An exact number of visible scanlines can be set by providing a number between 100 and 300.

Note that when displaying output of an XEP80 or Austin Franklin 80 column card, the tv setting will crop the top and bottom parts of text area, just like a real TV does - in such case setting the option to full would be more appriopriate.
−horiz−shift 
number

When the visible horizontal area is not set to full, this option specifies the screen’s area that will be visible. Values higher than 0 will cause showing more of the right side of the screen, while values lower than 0 will cause showing more of the left side. The default is 0 (no shift). −vert−shift number Analogically to -horiz-shift: when the visible vertical area is not set to full, this option specifies the screen’s area that will be visible. Values higher than 0 will cause showing more of the bottom part of the screen, while values lower than 0 will cause showing more of the top part. The default is 0 (no shift).

−stretch none|integral|full|number

Choose method of stretching the image to fit the screen/window area:

none

The image won’t be stretched at all.

integral

The default. The image will fit the screen/window but will be stretched only by an integral multiplier. This setting allows for nice output when using scanlines in low screen resolutions.

full

The screen will fit the entire screen/window area. This setting looks best in high screen resolutions.

number

A custom multiplier (floating point number) can be also provided to precisely set the amount of stretching.

−fit−screen width|heightWhen -stretch is set to integral or full, this
parameter

controls how the stretching is performed with relation to window/screen size:

width

Fits the image’s width while allowing it to be cropped vertically.

height

Fits the image’s height while allowing it to be cropped horizontally.

both

The default. Fit both the image’s width and height, avoiding cropping.

−image−aspect none|square−pixels|real

Choose how the image’s aspect ratio should be maintained when stretching:

none

Causes the image to be stretched without restriction to fit the screen/window area fully.

square−pixels

The default. Causes the image to be stretched by the same amount horizontally and vertically, maintaining square pixels. In low screen resolutions this setting may produce the nicest result.

real

Recreates the aspect ratio of a real TV display (pixels are not square), but only if the −host−aspect−ratio option is set correctly.

−host−aspect−ratio auto|x:y

Set the aspect ratio of the host monitor on which the emulator’s display is placed. Allowed values are auto for autodetection, or ratios like 4:3, 16:9, 1.25:1 ... This value is used to properly maintain image’s aspect ratio when having −image−aspect set to real. The default value is auto. Note that host aspect ratio detection works as expected only if the desktop resolution matches aspect ratio of the display device (in other words, display pixels are square). If, for example, desktop resolution is 800x600 on a 16:9 monitor, autodetection will fail and host aspect ratio will have to be set manually, by measuring physical width and height of the monitor and setting the parameter to width:height.

−80column

Shows output of an 80 column hardware, when it is available (the default). This parameter has effect only if an 80 column hardware is activated, using one of the parameters −af80, −proto80 or −af80.

−no−80column

Deactivates showing output of an 80 column hardware.

−nojoystick

Do not initialize SDL joysticks

−joy0 path−to−device

Define path to device used in LPTjoy 0. Available on linux-ia32 only.

−joy1 path−to−device

Define path to device used in LPTjoy 1. Available on linux-ia32 only.

−ntsc−filter−preset composite|svideo|rgb|monochrome

Use one of predefined NTSC filter adjustments.

−ntsc−sharpness n

Set sharpness of the NTSC filter.

−ntsc−resolution n

Set resolution of the NTSC filter.

−ntsc−artifacts n

Set artifacts of the NTSC filter.

−ntsc−fringing n

Set fringing of the NTSC filter.

−ntsc−bleed n

Set bleed of the NTSC filter.

−ntsc−burstphase n

Set burst phase of the NTSC filter. This changes colors of artifacts. The best values are 0, 0.5, 1, 1.5.

−scanlines n

Set visibility of scanlines (0..100). Scanlines are only visible when the screen’s or window’s vertical size is at least 480 (more precisely, at least twice the number of scanlines given in −vert−area).

−scanlinesint

Enable scanlines interpolation (looks nicer).

−no−scanlinesint

Disable scanlines interpolation (in software modes may give better performance).

−video−accel

Use OpenGL hardware acceleration for displaying and stretching of the emulator’s display. Using OpenGL improves performance.

−no−video−accel

Don’t use OpenGL hardware acceleration (the default).

−pixel−format bgr16|rgb16|bgra32|argb32

Choose format of texture data when OpenGL acceleration is enabled. Depending on the type of the graphics hardware, either of the values might give the best performance. Note that with pixel format set to bgr16 or rgb16, emulation of colors is slightly less accurate.

−pbo

Use Pixel Buffer Objects when OpenGL acceleration is enabled (the default). PBOs are available on newer graphics hardware and when used, substantially improve emulator’s performance. However in rare cases (some Intel on-board chips) using PBOs may actually descrease perfromance.

−no−pbo

Don’t use Pixel Buffer Objects when OpenGL acceleration is used.

−bilinear−filter

Enable bilinear filtering of the screen in OpenGL modes.

−no−bilinear−filter

Disable bilinear filtering in OpenGL modes (the default).

−opengl−lib path

Provide a custom OpenGL shared library. If not given, Atari800 will use a default system-specific library (typically opengl32.dll or libGL.so).

−proto80

Emulate a prototype 80 column board for the 1090

−xep80

Emulate the XEP80

−xep80port n

Use XEP80 on joystick port n

−af80

Emulate the Austin Franklin 80 column daughterboard for Atari 800.

X11 Options

−small

Run the emulator in a small window where each Atari 800 pixel is represented by one X Window pixel

−large

Runs the emulator in a large window where each Atari 800 pixel is represented by a 2x2 X Window rectangle. This mode is selected by default.

−huge

Runs the emulator in a huge window where each Atari 800 pixel is represented by a 3x3 X Window rectangle.

−clip_x number−of−pixels

Set left offset for clipping

−clip_width number−of−pixels

Set the width of the clipping-area

−clip_y number−of−pixels

Set top offset for clipping

−clip_height number−of−pixels

Set the height of the clipping-area

−private_cmap

Use private colormap

−sio

Show SIO monitor

−x11bug

Enable debug code in atari_x11.c

−keypad

Keypad mode

KEYBOARD, JOYSTICK AND OTHER CONTROLLERS

F1

Built in user interface

F2

Option key

F3

Select key

F4

Start key

F5

Reset key ("warm reset")

Shift+F5

Reboot ("cold reset")

F6

Help key (XL/XE only)

F7

Break key

F8

Enter monitor

F9

Exit emulator

F10

Save screenshot

Shift+F10

Save interlaced screenshot

Alt+R

Run Atari program

Alt+D

Disk management

Alt+C

Cartridge management

Alt+Y

Select system

Alt+O

Sound settings

Alt+W

Sound recording start/stop

Alt+S

Save state file

Alt+L

Load state file

Alt+A

About the emulator

Insert

Insert line (Atari Shift+’>’)

Ctrl+Insert

Insert character (Atari Ctrl+’>’)

Shift+Ctrl+Insert

Shift+Ctrl+’>’

Delete

Delete line (Atari Shift+Backspace)

Shift+Backspace

Delete line (Atari Shift+Backspace)

Ctrl+Delete

Delete character (Atari Ctrl+Backspace)

Ctrl+Backspace

Delete character (Atari Ctrl+Backspace)

Shift+Ctrl+Delete

Shift+Ctrl+Backspace

Shift+Ctrl+Backspace

Shift+Ctrl+Backspace

Home

Clear (Atari Shift+’<’)

Ctrl+Home

Ctrl+’<’ (also clears screen)

Shift+Ctrl+Home

Shift+Ctrl+’<’

~

Inverse video

Up

Up (Atari Ctrl+’-’)

Down

Down (Atari Ctrl+’=’)

Left

Left (Atari ctrl+’+’)

Right

Right (Atari ctrl+’*’)

Ctrl+Up

-

Ctrl+Down

=

Ctrl+Left

+

Ctrl+Right

*

Shift+Up

_ (Atari Shift+’-’)

Shift+Down

| (Atari Shift+’=’)

Shift+Left

 

(Atari Shift+’+’)

Shift+Right

^ (Atari Shift+’*’)

Shift+Ctrl+Up

Shift+Ctrl+-

Shift+Ctrl+Down

Shift+Ctrl+=

Ctrl+\

Ctrl+Esc (Workaround for Windows)

Shift+Ctrl+\

Shift+Ctrl+Esc (Workaround for Windows)

CX85 Keypad (if enabled):

host keypad 0123456789-.

0123456789-.

host keypad

NO

host keypad Ctrl+/

ESCAPE

host keypad *

DELETE

host keypad +

YES

host keypad Enter

+ENTER

Paddles, Atari touch tablet, Koala pad, light pen, light gun, ST/Amiga mouse, Atari trak-ball, joystick and Atari 5200 analog controller are emulated using mouse on ports that support it. See the options above for how to enable mouse.

Basic
No function keys or Alt+letter shortcuts. Use Ctrl+C to enter the monitor. Controllers not supported in this version.

Curses
F10
(Save screenshot) does not work in the default CURSES_BASIC build. Shift+F5 and Shift+F10 don’t work at all. Avoid Ctrl + C, H, J, M, Q, S and Z. The remaining control characters can be typed. Control characters are displayed on the screen with the associated upper case character in bold.

Controllers not supported in this version.

Falcon

Help

Help key (XL/XE)

Joystick 0 is operated by the numeric keypad (make sure that the numeric keypad has been enabled).

7 8 9
\|/
4 5 6

/|\
1 2 3

And 0 is the fire key.

Mouse not supported in this version.

SDL

Atari/Inverse key

LSUPER

Atari/Inverse key (unusable under Windows)

RSUPER

CapsToggle (+Shift = CapsLock)

LAlt+F

Switch fullscreen/windowed display.

LAlt+G

Switch visible horizontal area. See −horiz−area.

LAlt+J

Swap keyboard_emulated joysticks

LAlt+M

Grab mouse (prevents mouse pointer from leaving the window)

LAlt+LShift+1

Decrease tint (also called hue)

LAlt+1

Increase hue

LAlt+LShift+2

Decrease saturation (like TV Colour control)

LAlt+2

Increase saturation

LAlt+LShift+3

Decrease contrast (also called white level)

LAlt+3

Increase contrast

LAlt+LShift+4

Decrease brightness (also called black level)

LAlt+4

Increase brightness

LAlt+LShift+5

Decrease gamma adjustment

LAlt+5

Increase gamma adjustment

LAlt+LShift+6

Decrease color delay (Atari color adjustment potentiometer)

LAlt+6

Increase color delay

The following keys work only when the NTSC filter is enabled (−ntsc−artif set to ntsc−full):

LAlt+LShift+7

Decrease sharpness

LAlt+7

Increase sharpness

LAlt+LShift+8

Decrease resolution

LAlt+8

Increase resolution

LAlt+LShift+9

Decrease artifacts

LAlt+9

Increase artifacts

LAlt+LShift+0

Decrease fringing

LAlt+0

Increase fringing

LAlt+LShift+-

Decrease bleed

LAlt+-

Increase bleed

LAlt+LShift+=

Decrease NTSC burst phase (use this to change artifacting colours)

LAlt+=

Increase NTSC burst phase

LAlt+LShift+[

Decrease scanlines visibility

LAlt+[

Increase scanlines visibility

LAlt+]

Toggle NTSC composite/S-Video/RGB/monochrome settings

LAlt+Shift+X

Enable/disable output of a 80 column hardware (use with -xep80, -proto80 or -af80).

Apart from standard joysticks (handled by the SDL) up to two keyboard joysticks are supported. The keys used for joystick directions and the trigger can be freely defined in the config UI (Controller Config -> Define layout). Keyboard joystick emulation can be enabled/disabled in the Controller Config. By default, joy 0 is enabled and joy 1 is disabled (to not steal normal AWDS keys in the emulator).

X11

Alt

Atari key (either Alt key will work)

Joystick 0 is operated by the mouse position relative to the center of the screen. The mouse button acts as the trigger. On Linux, standard joysticks are also supported.

FILES

/usr/share/atari800/ATARIOSA.ROM

Atari O/S A

/usr/share/atari800/ATARIOSB.ROM

Atari O/S B

/usr/share/atari800/ATARIXL.ROM

Atari 800XL O/S

/usr/share/atari800/ATARI5200.ROM

Atari 5200 O/S

/usr/share/atari800/ATARIBAS.ROM

Atari Basic

BUGS

See the BUGS file.

pdf