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NAMA

NAME

Nama − digital audio workstation

SYNOPSIS

nama [options] [project_name]

DESCRIPTION

Nama performs multitrack recording, effects processing, editing, mixing, mastering, live performance and general-purpose audio processing, using the Ecasound realtime audio engine.

Audio Functionality
Audio projects may be developed using tracks, buses, effects, sends, inserts, marks, regions, fades, sequences and edits. Each track may contain one or more WAV files, which may be recorded or imported.

Effects processing by LADSPA, LV2 and Ecasound plugins may be performed in realtime, or cached (e.g. frozen) to a file. The user may toggle between cached and dynamic processing for a track. Audio regions may be altered, duplicated, time-shifted or replaced.

Nama supports MIDI functionality via midish.

Presets and templates
To facilitate reuse, a track’s plugins and inserts can be stored as an effect chain. Effect profiles and project templates provide templating for groups of tracks and entire projects, respectively.

Audio framework
Audio IO is via JACK or ALSA. Soundcard IO is normally routed to JACK with transparent fallback to ALSA.

Persistence
Project data parameters related to audio configuration are serialized as JSON and tracked using Git when available. The entire project history is retained and may be managed using branches and tags.

Nama supports Ladish Level 1 session handling.

User interfaces
Nama has fully featured terminal command prompt, a Tk GUI, and experimental OSC and remote-command modes.

The command prompt accepts Nama commands, Ecasound interactive-mode commands, shell commands and perl code.

It has command history and autocompletion. The help system provides documentation and keyword search covering Nama commands and effects.

The hotkey mode provides a convenient way to select, view, and modify effect parameters.

By default, Nama displays a graphic user interface while the command processor runs in a terminal window.

OPTIONS

−−gui, −g

Start Nama in GUI mode

−−text, −t

Start Nama in text mode

−−config, −f

Specify configuration file (default: ~/.namarc)

−−project−root, −d

Specify project root directory

−−create−project, −c

Create project if it doesn’t exist

−−net−eci, −n

Use Ecasound’s Net-ECI interface

−−libecasoundc, −l

Use Ecasound’s libecasoundc interface

−−save−alsa, −a

Save/restore alsa state with project data

−−help, −h

This help display

Debugging options:
−−no−static−effects−data, −s

Don’t load effects data

−−no−state, −m

Don’t load project state

−−no−static−effects−cache, −e

Bypass effects data cache

−−regenerate−effects−cache, −r

Regenerate the effects data cache

−−no−reconfigure−engine, −R

Don’t automatically configure engine

−−debugging−output, −D

Emit debugging information

−−fake−jack, −J

Simulate JACK environment

−−fake−alsa, −A

Simulate ALSA environment

−−no−ecasound, −E

Don’t spawn Ecasound process

−−execute−command, −X

Supply a command to execute

CONTROLLING NAMA/ECASOUND

The Ecasound audio engine is configured through use of chain setups that specify the signal processing network.

Nama serves as an intermediary, taking high-level commands from the user, generating appropriate chain setups for user tasks such as recording, playback, mixing, etc., and running the audio engine.

Configuration Commands
Configuration commands affect future runs of the audio engine. For example, rec, play, mon and off determine whether the current track will get its audio stream from an external (e.g. live) source, whether an existing WAV file will be played back, and whether a new WAV file will be recorded. Nama responds to these commands by reconfiguring the engine and displaying the updated track status. See ’man ::ChainSetup’ for details on how the chain setup created.

Realtime Commands
Once a chain setup is loaded and the engine is launched, commands can be issued to control the realtime behavior of the audio processing engine. These commands include transport "start" and "stop", playback repositioning commands such "forward", "rewind" and "setpos". Effects may be added, modified or removed while the engine is running.

Configuration
General configuration of sound devices and program options is performed by editing the .namarc file. On Nama’s first run, a default version of .namarc is usually placed in the user’s home directory.

Tk GRAPHICAL UI

Invoked by default if Tk is installed, this interface provides a subset of Nama’s functionality on two windows:

Main Window
The top section has buttons for creating, loading and saving projects, adding tracks, adding effects to tracks. In short, for setup.

Below are buttons for controlling the transport (start, stop and friends) and for setting marks.

The GUI project name bar and time display change color to indicate whether the upcoming operation will include live recording (red), mixdown (yellow) or playback (green).

Effects Window
The effects window provides sliders for each effect parameter of each track. Parameter range, defaults, and log/linear scaling hints are automatically detected. Text-entry widgets are used to enter parameters values for plugins without hinted ranges. Any parameter label can be clicked to add a parameter controller.

Terminal Window
The command prompt is available in the terminal window during GUI operation. Text commands are used to access Nama’s more advanced functions.

TEXT USER INTERFACE

Press the Enter key if necessary to get the command prompt, which will look something like this:

"nama sax ('h' for help)>"

In this instance, ’sax’ is the current track.

When using buses, the bus is indicated before the track:

"nama Strings/violin ('h' for help)>"

At the prompt, you can enter Nama and Ecasound commands, Perl code preceded by "eval" or shell code preceded by "!".

Multiple commands on a single line are allowed if delimited by semicolons. Usually the lines are split on semicolons and the parts are executed sequentially, however if the line begins with "eval" or "!" the entire line (up to double semicolons ’;;’ if present) will be given to the corresponding interpreter.

You can access command history using up−arrow/down−arrow.

Type "help" for general help, "help command" for help with "command", "help foo" for help with commands containing the string "foo". "help_effect foo bar" lists all plugins/presets/controller containing both foo and bar. Tab-completion is provided for Nama commands, Ecasound-iam commands, plugin/preset/controller names, and project names.

Many effects have abbreviations, such as ’afx’ for ’add_effect’.

TRACKS

Each track has a descriptive name (i.e. vocal) and an integer track-number assigned when the track is created. New user tracks initially belong to the Main bus.

Track output signals are usually mixed and pass through the Master track on the way to soundcard for monitoring.

The following sections describes track attributes and their effects.

Width
Specifying ’mono’ means the track has one input channel, which will be recorded as a mono WAV file. Mono track signals are automatically duplicated to stereo and a pan effect is provided.

Specifying ’stereo’ for a track means that two channels of audio input will be recorded as an interleaved stereo WAV file. You can also use a ’stereo’ declaration to avoid the automatic channel copy usually applied to single-channel sources.

Specifying N channels for a track (’set width N’) means N successive input channels will be recorded as an N−channel interleaved WAV file.

REC/PLAY/MON/OFF
Each track, including Master and Mixdown, has its own REC/MON/PLAY/OFF setting.

The MON setting means that the track source is connected to the track input, and the track output is supplied for monitoring by the Main bus and other submixes if any.

The REC setting prepares the track is ready to record a WAV file.

The PLAY setting enqueues an audio file for playback from disk as the track source.

REC and PLAY settings also create the monitoring routes associated with MON status.

OFF setting tells Nama to remove the track from the audio network. OFF status also results when no audio source is available. A track with no recorded WAV files will show OFF status, even if set to PLAY.

Bus setting

Buses can force the status of their member tracks to OFF. Nama provides MON and OFF settings for buses. OFF (set by "bus_off") removes all member tracks from the chain setup, MON (set by "bus_mon" restores them.

The mixplay command sets the Mixdown track to PLAY and the Main bus to OFF.

Version Numbers
Multiple WAV files ("takes") can be recorded for each track. These are distinguished by a version number that increments with each recording run, i.e. sax_1.wav, sax_2.wav, etc. All WAV files recorded in the same run have the same version numbers.

The version numbers of files for playback can be selected at the bus or track level. By setting the bus version to 5, you can play back version 5 of several tracks at once. Version 5 could signify the fifth take of a song, or the fifth song of a live recording session.

The track version setting, if present, overrides the bus setting. Setting the track version to zero restores control of the version number to the bus.

The Main bus version setting does not currently propagate to other buses.

Marks
Marks in Nama are similar to those in other audio editing software. One limitation is that mark positions are relative to the beginning of an Ecasound chain setup. If your project involves a single track, and you will be shortening the stream by setting a region to play, set any marks you need after defining the region.

Regions
The "region" command allows you to define endpoints for a portion of an audio file. You can then use the "shift" command to move the region to the desired time position.

Each track can have one region definition. To create multiple regions, the "new_region" command takes a pair of marks to create a read-only copy of the current track with the specified region definition.

You can control this region as you would any other other track, applying effects, adjusting volume, etc.

Currently, regions are not clipped out of their host track. This feature may be implemented in future.

Using Tracks from Other Projects

The "link_track" clones a read-only track from another track, which may belong to a different project.

Effects
Each track gets volume and pan effects by default. New effects added using "add_effect" are applied before pan volume controls. You can position effects anywhere you choose using "insert_effect" or "position_effect".

Fades

Nama allows you to place fades on any track. Fades are defined by mark position and duration. An additional volume operator, −eadb, is applied to each track to host the envelope controller that implements fades.

Sends and Inserts

The "send" command can route a track’s post-fader output to a soundcard channel or JACK client in addition to the normal mixer input. Nama currently allows one aux send per track.

The "add_insert" command configures a pre− or post-fader send-and-return to soundcard channels or JACK clients. Wet and dry signal paths are provided, with a default setting of 100% wet.

Each track can have one pre-fader and one post-fader insert.

Bunches
A bunch is just a list of track names. Bunch names are used with the keyword "for" to apply one or more commands to several tracks at once. A bunch can be created with the "new_bunch" command. Any bus name can also be treated as a bunch. Finally, several system defined bunches are available:
rec
, mon, off

All tracks with the corresponding setting in the current bus

Buses
Sub Buses

Buses enable multiple tracks to be routed through a single mix track before feeding the Main mixer bus (or possibly, another bus.)

The following commands create a bus and assign three tracks to it. The mix track takes the name of the bus and is stereo by default.

        # create a bus named Strings with a same−named mix track
        add_bus Strings
        # create tracks for the bus
        add_tracks violin cello bass
        # move the tracks from the Main bus (default) to the Strings bus
        for violin cello bass; move_to_bus Strings
        # use the mix track to control bus output volume
        Strings vol − 10

Submixes

Submixes are a type of bus used to provide instrument monitors, or to send the outputs from multiple user tracks to an external program such as jconverter.

ROUTING

General Notes
While Nama can address tracks by either name and track number, the chain setups use the track number exclusively.

The Master track (mixer output control) is always chain 1, the Mixdown track is always chain 2.

In single-engine mode, Nama uses Ecasound loop devices where necessary to connect two tracks, or to allow one track to have multiple inputs or outputs. Each loop device adds one buffer, which increases latency. In dual-engine mode, JACK ports are used for interconnections instead of loop devices.

Flow Diagrams
The following diagrams apply to Nama’s single-engine, mode. (The same topology is used in dual-engine mode.)

Let’s examine the signal flow from track 3, the first available user track. Assume track 3 is named "sax".

We will divide the signal flow into track and mixer sections. Parentheses show the track number/name.

The stereo outputs of each user track terminate at Master_in, a loop device at the mixer input.

Track, REC status

    Sound device   −−+−−−(3)−−−−> Master_in
      /JACK client   |
                     +−−−(R3)−−−> sax_1.wav

REC status indicates that the source of the signal is the soundcard or JACK client. The input signal will be written directly to a file except in the special preview and doodle modes, or if "rec_disable" is issued.

Track, MON status

    sax_1.wav −−−−−−(3)−−−−> Master_in

Mixer, with mixdown enabled

In the second part of the flow graph, the mixed signal is delivered to an output device through the Master chain, which can host effects. Usually the Master track provides final control before audio output or mixdown.

    Master_in −−(1)−−> Master_out −−+−−−−−−−−> Sound device
                                    |
                                    +−−>(2)−−> Mixdown_1.wav

Mastering Mode

In mastering mode (invoked by "master_on" and released "master_off") the following network, receives the Master track signal as input and provides an output to the soundcard or WAV file.

                       +− Low −+
                       |       |
    Master_in −−− Eq −−+− Mid −+−−− Boost −> soundcard/wav_out
                       |       |
                       +− High +

The Eq track hosts an equalizer.

The Low, Mid and High tracks each apply a bandpass filter, a compressor and a spatialiser.

The Boost track applies gain and a limiter.

These effects and their default parameters are defined in the configuration file .namarc.

Mixdown
The "mixdown" command configures Nama for mixdown. The Mixdown track is set to REC (equivalent to "Mixdown rec") and the audio monitoring output is turned off (equivalent to "Master off").

Mixdown proceeds after you start the transport.

As a convenience, Mixdown_nn.wav will be symlinked to <branch_name_nn.wav> in the project directory. (If git is disabled or not available <project_name_nn.wav> is used instead.) Corresponding encoded files are created if the "mixdown_encodings" option is set. Acceptable values are a space-separated list. The default is "mixdown_encodings: ogg mp3".

The Preview and Doodle Modes, and the Eager Setting
These non-recording modes, invoked by "preview" and "doodle" commands tweak the routing rules for special purposes. Preview mode disables recording of WAV files to disk. Doodle mode disables PLAY inputs while excluding any tracks with the same source as a currently routed track. The "arm" command releases both preview and doodle modes.

The eager setting causes the engine to start immediately following a reconfiguration.

These modes are unnecessary in Nama’s dual-engine mode.

Saving Projects
The "save" command is the usual way to preserve your work.

When you type "save", Settings related to the state of the project are saved in the file State.json in the current project directory. State.json is tracked by git.

"save" updates several other data files as well:

Aux.json, in the current project directory, contains data that is part of the project (such as command history, track comments, and current operating modes) but with no direct effect on the project audio.

global_effect_chains.json, in the project root directory, contains system and user defined effect chains.

Save without Git

"save somename.json" will save project state to a file of that name. Similarly "get somename.json" will load the corresponding file. The .json suffix may be omitted if "use_git: 0" is set in .namarc.

Save with Git

When git is installed, Nama uses it to store snapshots of every step in the history of your project.

While you can continue using the same "save" and "get" with snapshots, the underlying version control gives them huge advantages over files: (1) they can sprout branches, (2) they retain their history and (3) they are never overwritten.

When you type "save initial−mix", the latest snapshot is tagged with the name "initial-mix", which you can recall later with the command "get initial−mix".

You can include a comment with the snapshot:

"save initial−mix "sounds good enough to send to the front office""

Nama lets you create new branches, starting at any snapshot.

To start a new branch called compressed-mix starting at a snapshot called initial-mix you would say:

"new_branch compressed−mix initial−mix"

If you want to go back to working on the master branch, use "branch master".

You can also issue native git commands at the Nama prompt.

Git history example

All projects begin on the "master" branch. Because this is the default branch, it is not displayed in the prompt. Otherwise "master" is not special in any way.

In the graphs below, the letters indicate named snapshots.

    create test−project
    ...
    save a
    ...
    save b
    ...
    save c
    −−−a−−−b−−−c (master)
    get a
    ...
    save d
    ...
    save e
    ...
    save f
           d−−−e−−−f (a−branch)
          /
    −−−−−a−−−−b−−−c (master)

Now, you want to go back to try something different at "c":

    get c
    ...
    save g
          d−−−e−−−f (a−branch)
         /
    −−−−a−−−−b−−−c (master)
                  \
                   g (c−branch CURRENT HEAD)

You could also go back to master, and restart from there:

    get master
    ...
    save h
    ...
    save i
          d−−−e−−−f (a−branch)
         /
    −−−−a−−−−b−−−c−−−h−−−i (master CURRENT HEAD)
                  \
                   g (c−branch)

While the merging of branches may be possible, the function has not been tested.

Exiting
When you type "quit" Nama will automatically save your work to State.json. If you don’t want this behavior, use Ctrl-C to exit Nama.

Jack ports list file
Use source filename.ports to ask Nama to connect multiple JACK ports listed in a file filename.ports to the input port(s) of that track.

If the track is stereo, ports from the list are alternately connected to left and right channels.

Track edits
An edit consists of audio clips and data structures associated with a particular track and version. The edit replaces part of the original WAV file, allowing you to fix wrong notes, or substitute one phrase for another.

Each track can host multiple edits. Edits are non-destructive; they are achieved by using Ecasound’s ability to crossfade and sequence.

Select the track to be edited and the correct version.

Before creating the edit, you will now need to create three marks:

play start point =item * rec start point =item * rec end point

The edit will replace the audio between the rec start and rec end points.

There are two ways to set these points.

set_edit_points command

Position the playback head a few seconds before the edit. Enter the set_edit_points command. This will start the engine. Hit the P key three times to designate the playback start, punch-in and punch-out positions.

Specify points individually

Position the playback head at the position you want playback for the edit to start. Enter the set_play_start_mark command.

Use the same procedure to set the rec start and rec end positions using the set_rec_start_mark and set_rec_end_mark commands.

Provide marks as arguments to new_edit (not implemented)

Type new_edit play_start_mark rec_start_mark rec_end_mark.)

Create the edit

Enter the new_edit command to create the necessary tracks and data structures.

Use preview_edit to confirm the edit positions. The engine will run and you will hear the host track with the target region removed. Playback will be restricted to the edit region. You may use preview_out to hear the clip to be removed.

Use list_marks to see the edit marks and modify_mark to nudge them into perfect position.

Once you are satisfied with the mark positions, you are ready to record your edit.

Enter start_edit. Playback will begin at first mark. The replacement clip will be recorded from the source specified in the original track.

Each start_edit command will record an additional version on the edit track. redo_edit will delete (destructively) the most recent audio clip and begin recording anew.

You may specify another range for editing and use the editing procedure again as many times as you like. Edits may not overlap.

Merging edits

merge_edits will recursively merge all edits applied to the current track and version, creating a new version.

I recommend that you merge edits when you are satisfied, with the results to protect your edits against an accidental change in mark, region or version settings.

restore_edits acts on a merged version of the current track, selecting the prior unmerged version with all edits and region definitions in "live" form. You may continue to create new edits. TO BE IMPLEMENTED

list_edits will label the edits by index and time.

end_edit_mode will restore normal playback mode

destroy_edit Behind the scenes, the host track becomes the mix track to a bus. Sources for the bus are the original audio track, and zero or more edits, each represented by one track object.

REMOTE CONTROL

You can send now send commands from a remote process, and also get information back. Understand that this code opens a remote execution hole.

In .namarc you need something like:

      remote_control_port: 57000

Then Nama will set up a listener for remote commands.

The usual return value will be a single newline.

However, if you send an ’eval’ command followed by perl code, the return value will be the result of the perl code executed with a newline appended. If the result is a list, the items will be joined by spaces into a single string.

If the result is an object or data structure, it will be returned in a serialized form.

For example, if you send this string:

      eval $this_track−>name

The return value will be the name of the current track.

TEXT COMMANDS

Help commands
help
(h) − Display help on Nama commands.

help [ <integer:help_topic_index> | <string:help_topic_name> | <string:command_name> ]

help marks # display the help category marks and all commands containing marks help 6 # display help on the effects category help mfx # display help on modify_effect − shortcut mfx

help_effect (hfx he) − Display detailed help on LADSPA or LV2 effects.

help_effect <string:label> | <integer:unique_id>

help_effect 1970 # display help on Fons Adriaensen’s parametric EQ ( LADSPA ) help_effect etd # prints a short message to consult Ecasound manpage, # where the etd chain operator is documented. hfx lv2−vocProc # display detailed help on the LV2 VocProc effect

find_effect (ffx fe) − Display one-line help for effects matching the search string(s).

find_effect <string:keyword1> [ <string:keyword2>... ]

find_effect compressor # List all effects containing "compressor" in their name or parameters fe feedback # List all effects matching "feedback" # (for example a delay with a feedback parameter)

General commands
exit
(quit q) − Exit Nama, saving settings (the current project).

exit

memoize − Enable WAV directory caching, so Nama won’t have to scan the entire project folder for new files after every run. (default)

memoize

unmemoize − Disable WAV directory caching.

unmemoize

Transport commands
stop
(s) − Stop transport. Stop the engine, when recording or playing back.

stop

start (t) − Start the transport rolling

start

rec # prepare the curent track to be recorded. start # Start the engine/transport rolling (play now!) stop # Stop the engine, cleanup, prepare to review

getpos (gp) − Get the current playhead position (in seconds).

getpos

start # Start the engine. gp # Get the current position of the playhead. Where am I?

setpos (sp) − Set current playhead position (in seconds).

setpos <float:position_seconds>

setpos 65.5

forward (fw) − Move playback position forwards (in seconds).

forward <float:increment_seconds>

fw 23.7

rewind (rw) − Move playback position backwards (in seconds).

rewind <float:decrement_seconds>

rewind 6.5

to_start (beg) − Set the playback head to the start. A synonym for setpos 0.

to_start

to_end (end) − Set the playback head to end minus 10 seconds.

to_end

ecasound_start − Ecasound-only start. Nama will not monitor the transport. For diagnostic use.

ecasound_start

ecasound_stop − Ecasound-only stop. Nama will not monitor the transport. For diagnostic use.

ecasound_stop

restart_ecasound − Restart the Ecasound process. May help if Ecasound has crashed or is behaving oddly.

restart_ecasound

preview (song) − Enter the preview mode. Configure Nama for playback and passthru of live inputs without recording (for mic test, rehearsal, etc.)

preview

rec # Set the current track to record from its source. preview # Enter the preview mode. start # Playback begins. You can play live, adjust effects,
# forward, rewind, etc. stop # Stop the engine/transport. arm # Restore to normal recording/playback mode.

doodle (live) − Enter doodle mode. Passthru of live inputs without recording. No playback. Intended for rehearsing and adjusting effects.

doodle

doodle # Switch into doodle mode. start # start the engine/transport running. (fool around) stop # Stop the engine. arm # Return to normal mode, allowing play and record to disk

Mix commands
mixdown
(mxd) − Enter mixdown mode for subsequent engine runs. You will record a new mix each time you use the start command until you leave the mixdown mode using "mixoff".

mixdown

mixdown # Enter mixdown mode start # Start the transport. The mix will be recorded by the
# Mixdown track. The engine will run until the
# longest track ends. (After mixdown Nama places
# a symlink to the WAV file and possibly ogg/mp3
# encoded versions in the project directory.) mixoff # Return to the normal mode.

mixplay (mxp) − Enter Mixdown play mode, setting user tracks to OFF and only playing the Mixdown track. Use "mixoff" to leave this mode.

mixplay

mixplay # Enter the Mixdown play mode. start # Play the Mixdown track. stop # Stop playback. mixoff # Return to normal mode.

mixoff (mxo) − Leave the mixdown or mixplay mode. Sets Mixdown track to OFF, user tracks to MON.

mixoff

automix − Normalize track volume levels and fix DC-offsets, then mixdown.

automix

master_on (mr) − Turn on the mastering mode, adding tracks Eq, Low, Mid, High and Boost, if necessary. The mastering setup allows for one EQ and a three-band multiband compression and a final boosting stage. Using "master_off" to leave the mastering mode.

master_on

mr # Turn on master mode. start # Start the playback.
# Now you can adjust the Boost or global EQ. stop # Stop the engine.

master_off (mro) − Leave mastering mode. The mastering network is disabled.

master_off

Track commands
add_track
(add new) − Create a new audio track.

add_track <string:name>

add_track clarinet # create a mono track called clarinet with input # from soundcard channel 1.

add_tracks − Create one or more new tracks in one go.

add_tracks <string:name1> [ <string:name2>... ]

add_tracks violin viola contra_bass

add_midi_track (amt) − Create a new MIDI track.

add_midi_track <string:name>

link_track (link) − Create a read-only track, that uses audio files from another track.

link_track [<string:project_name>] <string:track_name> <string:link_name>

link my_song_part1 Mixdown part_1 # Create a read-only track "part_1" in the current project # using files from track "Mixdown" in project "my_song_part_1". # link_track compressed_piano piano # Create a read-only track "compressed_piano" using files from # track "piano". This is one way to provide wet and dry # (processed and unprocessed) versions of same source. # Another way would be to use inserts.

import_audio (import) − Import a sound file (wav, ogg, mp3, etc.) to the current track, resampling it if necessary. The imported file is set as current version.

import_audio <string:full_path_to_file> [ <integer:frequency> ]

import /home/samples/bells.flac # import the file bells.flac to the current track import /home/music/song.mp3 44100 # import song.mp3, specifying the frequency

set_track − Directly set current track parameters (use with care!).

set_track <string:track_field> <value>

record (rec) − Set the current track to record its source. Creates the monitoring route if necessary. Recording to disk will begin on the next engine start. Use the "mon" or "off" commands to disable recording.

record

rec # Set the current track to record. start # A new version (take) will be written to disk, # creating a file such as sax_1.wav. Other tracks # may be recording or playing back as well. stop # Stop the recording/playback, automatically enter playback mode

play − Set the current track to playback the currently selected version. Creates the monitoring route if necessary. The selected audio file will play the next time the engine starts.

play

mon − Create a monitoring route for the current track at the next opportunity.

mon

off − Remove the monitoring route for the current track and all track I/O at the next opportunity. You can re-include it using "mon", "play" or "rec" commands.

off

source (src r) − Set the current track’s input (source), for example to a soundcard channel, or JACK client name

source <integer:soundcard_channel> | <string:jack_client_name> | <string:jack_port_name> <string:jack_ports_list> | | <string:track_name> | <string:loop_id> | ’jack’ | ’null’

source 3 # Take input from soundcard channel 3 (3/4 if track is stereo) # source null # Track’s input is silence. This is useful for when an effect such # as a metronome or signal generator provides a source. # source LinuxSampler # Record input from the JACK client named LinuxSampler. # source synth:output_3 # record from the JACK client synth, using the # port output_3 (see he jackd and jack_lsp manpages # for more information). # source jack # This leaves the track input exposed as JACK ports # such as Nama:sax_in_1 for manual connection. # source kit.ports # The JACK ports listed in the file kit.ports (if it exists) # will be connected to the track input. # # Ports are listed pairwise in the .ports files for stereo tracks. # This is convenient for use with the Hydrogen drumkit, # whose outputs use one JACK port per voice.

send (aux) − Set an aux send for the current track. Remove sends with remove_send .

send <integer:soundcard_channel> | <string:jack_client_name> | <string:loop_id>

send 3 # Send the track output to soundcard channel 3. send jconvolver # Send the track output to the jconvolver JACK client.

remove_send (nosend noaux) − Remove aux send from the current track.

remove_send

stereo − Configure the current track to record two channels of audio

stereo

mono − Configure the current track to record one channel of audio

mono

set_version (version ver) − Select a WAV file, by version number, for current track playback (Overrides a bus-level version setting)

set_version <integer:version_number>

piano # Select the piano track. version 2 # Select the second recorded version sh # Display information about the current track

destroy_current_wav − Remove the currently selected recording version from the current track after confirming user intent. This DESTRUCTIVE command removes the underlying audio file from your disk. Use with caution.

destroy_current_wav

list_versions (lver) − List WAV versions of the current track. This will print the numbers.

list_versions

list_versions # May print something like: 1 2 5 7 9
# The other versions might have been deleted earlier by you.

vol (v) − Change or show the current track’s volume.

vol [ [ + | − | / | * ] <float:volume> ]

vol * 1.5 # Multiply the current volume by 1.5 vol 75 # Set the current volume to 75
# Depending on your namarc configuration, this means
# either 75% of full volume (−ea) or 75 dB (−eadb). vol − 5.7 # Decrease current volume by 5.7 (percent or dB) vol # Display the volume setting of the current track.

mute (c cut) − Mute the current track by reducing the volume parameter. Use "unmute" to restore the former volume level.

mute

unmute (nomute C uncut) − Restore previous volume level. It can be used after mute or solo.

unmute

unity − Set the current track’s volume to unity. This will change the volume to the default value (100% or 0 dB).

unity

vol 55 # Set volume to 55 unity # Set volume to the unity value. vol # Display the current volume (should be 100 or 0,
# depending on your settings in namarc.)

solo (sl) − Mute all tracks but the current track or the tracks or bunches specified. You can reverse this with nosolo.

solo [ <strack_name_1> | <string:bunch_name_1> ] [ <string:track_name_2 | <string:bunch_name_2> ] ...

solo # Mute all tracks but the current track. nosolo # Unmute all tracks, restoring prior state. solo piano bass Drums # Mute everything but piano, bass and Drums.

nosolo (nsl) − Unmute all tracks which have been muted by a solo command. Tracks that had been muted before the solo command stay muted.

nosolo

all − Unmute all tracks that are currently muted

all

piano # Select track piano mute # Mute the piano track. sax # Select the track sax. solo # Mute other tracks nosolo # Unmute other tracks (piano is still muted) all # all tracks play

pan (p) − Change or display the current panning position of the current track. Panning is moving the audio in the stereo panorama between right and left. Position is given in percent. 0 is hard left and 100 hard right, 50% is dead centre.

pan [ <float:pan_position_in_percent> ]

pan 75 # Pan the track to a position between centre and hard right p 50 # Move the current track to the centre. pan # Show the current position of the track in the stereo panorama.

pan_right (pr) − Pan the current track hard right. this is a synonym for pan 100. Can be reversed with pan_back.

pan_right

pan_left (pl) − Pan the current track hard left. This is a synonym for pan 0. Can be reversed with pan_back.

pan_left

pan_center (pc) − Pan the current track to the centre. This is a synonym for pan 50. Can be reversed with pan_back.

pan_center

pan_back (pb) − Restore the current track’s pan position prior to pan_left, pan_right or pan_center commands.

pan_back

show_tracks (lt show) − Show a list of tracks, including their index number, volume, pan position, recording status and source.

show_tracks

show_tracks_all (sha showa) − Like show_tracks, but includes hidden tracks as well. Useful for debugging.

show_tracks_all

show_bus_tracks (ltb showb) − Show a list of tracks in the current bus.

show_bus_tracks

show_track (sh −fart) − Display full information about the current track: index, recording status, effects and controllers, inserts, the selected WAV version, and signal width (channel count).

show_track

Setup commands
show_mode
(shm) − Display the current record/playback mode. this will indicate the mode (doodle, preview, etc.) and possible record/playback settings.

show_mode

Track commands
show_track_latency
(shl) − Display the latency information for the current track.

show_track_latency

Diagnostics commands
show_latency_all
(shla) − Dump all latency data.

show_latency_all

Track commands
set_region
(srg) − Specify a playback region for the current track using marks. Can be reversed with remove_region.

set_region <string:start_mark_name> <string:end_mark_name>

sax # Select "sax" as the current track. setpos 2.5 # Move the playhead to 2.5 seconds. mark sax_start # Create a mark sp 120.5 # Move playhead to 120.5 seconds. mark sax_end # Create another mark set_region sax_start sax_end # Play only the audio from 2.5 to 120.5 seconds.

add_region − Make a copy of the current track using the supplied a region definition. The original track is untouched.

add_region <string:start_mark_name> | <float:start_time> <string:end_mark_name> | <float:end_time> [ <string:region_name> ]

sax # Select "sax" as the current track. add_region sax_start 66.7 trimmed_sax # Create "trimmed_sax", a copy of "sax" with a region defined # from mark "sax_start" to 66.7 seconds.

remove_region (rrg) − Remove the region definition from the current track. Remove the current track if it is an auxiliary track.

remove_region

shift_track (shift playat pat) − Choose an initial delay before playing a track or region. Can be reversed by unshift_track.

shift_track <string:start_mark_name> | <integer:start_mark_index | <float:start_seconds>

piano # Select "piano" as current track. shift 6.7 # Move the start of track to 6.7 seconds.

unshift_track (unshift) − Restore the playback start time of a track or region to 0.

unshift_track

modifiers (mods mod) − Add/show modifiers for the current track (man ecasound for details). This provides direct control over Ecasound track modifiers It is not needed for normal work.

modifiers [ Audio file sequencing parameters ]

modifiers select 5 15.2 # Apply Ecasound’s select modifier to the current track. # The usual way to accomplish this is with a region definition.

nomodifiers (nomods nomod) − Remove modifiers from the current track.

nomodifiers

normalize (ecanormalize) − Apply ecanormalize to the current track version. This will raise the gain/volume of the current track as far as possible without clipping and store it that way on disk. Note: this will permanently change the file.

normalize

fixdc (ecafixdc) − Fix the DC-offset of the current track using ecafixdc. Note: This will permanently change the file.

fixdc

autofix_tracks (autofix) − Apply ecafixdc and ecanormalize to all current versions of all tracks, set to playback ( MON ).

autofix_tracks

remove_track − Remove the current track with its effects, inserts, etc. Audio files are unchanged.

remove_track

Bus commands
bus_mon
(bmon) − Set the current bus mix_track to monitor (the default behaviour).

bus_mon

bus_off (boff) − Set current bus mixtrack to OFF. Can be reversed with bus_rec or bus_mon.

bus_off

Group commands
bus_version
(bver gver) − Set the default monitoring version for tracks in the current bus.

bus_version

add_bunch (abn) −

add_bunch <string:bunch_name> [ <string:track_name_1> | <integer:track_index_1> ] ...

add_bunch strings violin cello bass # Create a bunch "strings" with tracks violin, cello and bass. for strings; mute # Mute all tracks in the strings bunch. for strings; vol * 0.8 # Lower the volume of all tracks in bunch "strings" by a # a factor of 0.8.

list_bunches (lbn) − Display a list of all bunches and their tracks.

list_bunches

remove_bunch (rbn) − Remove the specified bunches. This does not remove the tracks, only the grouping.

remove_bunch <string:bunch_name> [ <string:bunch_name> ] ...

add_to_bunch (atbn) − Add track(s) to an existing bunch.

add_to_bunch <string:bunch_name> <string:track1> [ <string:track2> ] ...

add_to_bunch woodwind oboe sax flute

Project commands
commit
(ci) − Commit Nama’s current state

commit <string:message>

tag − Git tag the current branch HEAD commit

tag <string:tag_name> [<string:message>]

branch (br) − Change to named branch

branch <string:branch_name>

list_branches (lb lbr) − List branches

list_branches

new_branch (nbr) − Create a new branch

new_branch <string:new_branch_name> [<string:existing_branch_name>]

save_state (keep save) − Save the project settings as file or git snapshot

save_state [ <string:settings_target> [ <string:message> ] ]

get_state (get recall retrieve) − Retrieve project settings from file or snapshot

get_state <string:settings_target>

list_projects (lp) − List all projects. This will list all Nama projects, which are stored in the Nama project root directory.

list_projects

new_project (create) − Create or open a new empty Nama project.

new_project <string:new_project_name>

create jam

load_project (load) − Load an existing project. This will load the project from the default project state file. If you wish to load a project state saved to a user specific file, load the project and then use get_state.

load_project <string:existing_project_name>

load my_old_song

project_name (project name) − Display the name of the current project.

project_name

new_project_template (npt) − Make a project template based on the current project. This will include tracks and busses.

new_project_template <string:template_name> [ <string:template_description> ]

new_project_template my_band_setup "tracks and busses for bass, drums and me"

use_project_template (upt apt) − Use a template to create tracks in a newly created, empty project.

use_project_template <string:template_name>

apt my_band_setup # Will add all the tracks for your basic band setup.

list_project_templates (lpt) − List all project templates.

list_project_templates

destroy_project_template − Remove one or more project templates.

destroy_project_template <string:template_name1> [ <string:template_name2> ] ...

Setup commands
generate
(gen) − Generate an Ecasound chain setup for audio processing manually. Mainly useful for diagnostics and debugging.

generate

arm − Generate and connect a setup to record or playback. If you are in dodle or preview mode, this will bring you back to normal mode.

arm

arm_start (arms) − Generate and connect the setup and then start. This means, that you can directly record or listen to your tracks.

arm_start

connect (con) − Connect the setup, so everything is ready to run. Ifusing JACK, this means, that Nama will connect to all the necessary JACK ports.

connect

disconnect (dcon) − Disconnect the setup. If running with JACK, this will disconnect from all JACK ports.

disconnect

show_chain_setup (chains) − Show the underlying Ecasound chain setup for the current working condition. Mainly useful for diagnostics and debugging.

show_chain_setup

loop (l) − Loop the playback between two points. Can be stopped with loop_disable

loop <string:start_mark_name> | <integer:start_mark_index> | <float:start_time_in_secs> <string:end_mark_name> | <integer:end_mark_index> | <float:end_time_in_secs>

loop 1.5 10.0 # Loop between 1.5 and 10.0 seconds. loop 1 5 # Loop between marks with indeices 1 and 5, see list_marks. loop sax_start 12.6 # Loop between mark sax_start and 12.6 seconds.

noloop (nl) − Disable looping.

noloop

Effect commands
add_controller
(acl) − Add a controller to an effect (current effect, by default). Controllers can be modified by using mfx and removed using rfx.

add_controller [ <string:operator_id> ] <string:effect_code> [ <float:param1> <float:param2> ] ...

add_effect etd 100 2 2 50 50 # Add a stero delay of 100ms. # the delay will get the effect ID E . # Now we want to slowly change the delay to 200ms. acl E klg 1 100 200 2 0 100 15 200 # Change the delay time linearly (klg)

add_effect (afx) − Add an effect

add_effect [ (before <fx_alias> | first | last ) ] <fx_alias> [ <float:param1> <float:param2>... ] "before", "first" and "last" can be abbreviated "b", "f" and "l", respectively.

We want to add the decimator effect (a LADSPA plugin). help_effect decimator # Print help about its paramters/controls.
# We see two input controls: bitrate and samplerate afx decimator 12 22050 # prints "Added GO (Decimator)" # We have added the decimator with 12bits and a sample rate of 22050Hz. # GO is the effect ID, which you will need to modify it.

add_effect_last (afxl) − Same as add-effect last

add_effect_last <fx_alias> [ <float:param1> <float:param2>... ]

add_effect_first (afxf) − Same as add-effect first

add_effect_first <fx_alias> [ <float:param1> <float:param2>... ]

add_effect_before (afxb) − Same as add-effect before

add_effect_before <fx_alias> <fx_alias> [ <float:param1> <float:param2>... ]

modify_effect (mfx) − Modify effect parameter(s).

modify_effect [ <fx_alias> ] <integer:parameter> [ + | − | * | / ] <float:value> fx_alias can be: a position, effect ID, nickname or effect code

To change the roomsize of our reverb effect to 62 lfx # We see that reverb has unique effect ID AF and roomsize is the # first parameter. mfx AF 1 62 # mfx AF,BG 1 75 # Change the first parameter of both AF and BG to 75. # mfx CE 6,10 −3 # Change parameters 6 and 10 of effect CE to −3 # mfx D 4 + 10 # Increase the fourth parameter of effect D by 10. # mfx A,B,C 3,6 * 5 # Adjust parameters 3 and 6 of effect A, B and C by a factor of 5.

remove_effect (rfx) − Remove effects. They don’t have to be on the current track.

remove_effect <fx_alias1> [ <fx_alias2> ] ...

position_effect (pfx) − Position an effect before another effect (use ’ ZZZ ’ for end).

position_effect <string:id_to_move> <string:position_id>

position_effect G F # Move effecit with unique ID G before F.

show_effect (sfx) − Show information about an effect. Default is to print information on the current effect.

show_effect [ <string:effect_id1> ] [ <string:effect_id2> ] ...

sfx # Print name, unique ID and parameters/controls of the current effect. sfx H # Print out all information about effect with unique ID H.

dump_effect (dfx) − Dump all data of current effect object

dump_effect

list_effects (lfx) − Print a short list of all effects on the current track, only including unique ID and effect name.

list_effects

General commands
hotkeys
(hk) − Use this command to set the hotkey mode. (You may also use the hash symbol ’#’.) Hit the Escape key to return to command mode.

hotkeys

hotkeys_always (hka) − Activate hotkeys mode after each command.

hotkeys_always

hotkeys_off (hko) − Disable hotkeys always mode

hotkeys_off

hotkeys_list (hkl lhk) − List hotkey bindings

hotkeys_list

Effect commands
add_insert
(ain) − Add an external send/return insert to current track.

add_insert External: ( pre | post ) <string:send_id> [ <string:return_id> ] Local wet/dry: local

add_insert pre jconvolver # Add a prefader insert. The current track signal is sent # to jconvolver and returned to the vol/pan controls. add_insert post jconvolver csound # Send the current track postfader signal (after vol/pan # controls) to jconvolver, getting the return from csound. guitar # Select the guitar track ain local # Create a local insert guitar−1−wet # Select the wet arm afx G2reverb 50 5.0 0.6 0.5 0 −16 −20 # add a reverb afx etc 6 100 45 2.5 # add a chorus effect on the reverbed signal guitar # Change back to the main guitar track wet 25 # Set the balance between wet/dry track to 25% wet, 75% dry.

set_insert_wetness (wet) − Set wet/dry balance of the insert for the current track. The balance is given in percent, 0 meaning dry and 100 wet signal only.

set_insert_wetness [ pre | post ] <n_wetness>

wet pre 50 # Set the prefader insert to be balanced 50/50 wet/dry. wet 100 # Simpler if there’s only one insert

remove_insert (rin) − Remove an insert from the current track.

remove_insert [ pre | post ]

rin # If there is only one insert on the current track, remove it. remove_insert post # Remove the postfader insert from the current track.

ctrl_register (crg) − List all Ecasound controllers. Controllers include linear controllers and oscillators.

ctrl_register

preset_register (prg) − List all Ecasound effect presets. See the Ecasound manpage for more detail on effect_presets.

preset_register

ladspa_register (lrg) − List all LADSPA plugins, that Ecasound/Nama can find.

ladspa_register

Mark commands
list_marks
(lmk lm) − List all marks with index, name and their respective positions in time.

list_marks

to_mark (tmk tom) − Move the playhead to the named mark or mark index.

to_mark <string:mark_name> | <integer:mark_index>

to_mark sax_start # Jump to the position marked by sax_mark. tmk 2 # Move to the mark with the index 2.

add_mark (mark amk k) − Drop a new mark at the current playback position. this will fail, if a mark is already placed on that exact position.

add_mark [ <string:mark_id> ]

mark start # Create a mark named "start" at the current position.

remove_mark (rmk) − Remove a mark

remove_mark [ <string:mark_name> | <integer:mark_index> ]

remove_mark start # remove the mark named start rmk 16 # Remove the mark with the index 16. rmk # Remove the current mark

next_mark (nmk) − Move the playhead to the next mark.

next_mark

previous_mark (pmk) − Move the playhead to the previous mark.

previous_mark

name_mark − Give a name to the current mark.

name_mark <string:mark_name>

modify_mark (move_mark mmk) − Change the position (time) of the current mark.

modify_mark [ + | − ] <float:seconds>

move_mark + 2.3 # Move the current mark 2.3 seconds forward from its mmk 16.8 # Move the current mark to 16.8 seconds, no matter, where it is now.

Diagnostics commands
engine_status
(egs) − Display the Ecasound audio processing engine status.

engine_status

dump_track (dump) − Dump current track data.

dump_track

dump_group (dumpg) − Dump group settings for user tracks.

dump_group

dump_all (dumpa) − Dump most internal state data.

dump_all

dump_io − Show chain inputs and outputs.

dump_io

Help commands
list_history
(lh) − List the command history. Every project stores its own command history.

list_history

Bus commands
add_submix_cooked
− Create a submix using all tracks in bus "Main"

add_submix_cooked <string:name> <destination>

add_submix_cooked front_of_house 7 # send a custom mix named "front_of_house" # to soundcard channels 7/8

add_submix_raw (asr) − Add a submix using tracks in Main bus (unprocessed signals, lower latency)

add_submix_raw <string:name> <destination>

asbr Reverb jconv # Add a raw send bus called Reverb, with its output

add_bus (abs) − Add a sub bus. This is a bus, as known from other DAWs. The default output goes to a mix track and that is routed to the mixer (the Master track). All busses begin with a capital letter!

add_bus <string:name> [ <string:track_name> | <string:jack_client> | <integer:soundcard_channel> ]

abs Brass # Add a bus, "Brass", routed to the Main bus (e.g. mixer) abs special csound # Add a bus, "special" routed to JACK client "csound"

update_submix (usm) − Include tracks added since the submix was created.

update_submix <string:name>

update_submix Reverb

remove_bus − Remove a bus or submix

remove_bus <string:bus_name>

list_buses (lbs) − List buses and their parameters ( TODO ).

list_buses

set_bus (sbs) − Set bus parameters. This command is intended for advanced users.

set_bus <string:busname> <key> <value>

Effect commands
overwrite_effect_chain
(oec) − Create a new effect chain, overwriting an existing one of the same name.

overwrite_effect_chain Same as for new_effect_chain

new_effect_chain (nec) − Create an effect chain, a named list of effects with all parameter settings. Useful for storing effect setups for particular instruments.

new_effect_chain <string:name> [ <effect_id_1> <effect_id_2>... ]

new_effect_chain my_piano # Create a new effect chain, "my_piano", storing all # effects and their settings from the current track # except the fader (vol/pan) settings. nec my_guitar A C F G H # Create a new effect chain, "my_guitar", # storing the effects with IDs A, C, F, G, H and # their respective settings.

delete_effect_chain (dec destroy_effect_chain) − Delete an effect chain definition. Does not affect the project state. This command is not reversible by undo.

delete_effect_chain <string:effect_chain_name>

find_effect_chains (fec) − Dump effect chains, matching key/value pairs if provided

find_effect_chains [ <string:key_1> <string:value_1> ] ...

fec # List all effect chains with their effects.

find_user_effect_chains (fuec) − List all *user* created effect chains, matching key/value pairs, if provided.

find_user_effect_chains [ <string:key_1> <string:value_1> ] ...

bypass_effects (bypass bfx) − Bypass effects on the current track. With no parameters default to bypassing the current effect.

bypass_effects [ <string:effect_id_1> <string:effect_id_2>... | ’all’ ]

bypass all # Bypass all effects on the current track, except vol and pan. bypass AF # Only bypass the effect with the unique ID AF.

bring_back_effects (restore_effects bbfx) − Restore effects. If no parameter is given, the default is to restore the current effect.

bring_back_effects [ <string:effect_id_1> <string:effect_id_2> ... | ’all’ ]

bbfx # Restore the current effect. restore_effect AF # Restore the effect with the unique ID AF. bring_back_effects all # Restore all effects.

new_effect_profile (nep) − Create a new effect profile. An effect profile is a named group of effect chains for multiple tracks. Useful for storing a basic template of standard effects for a group of instruments, like a drum kit.

new_effect_profile <string:bunch_name> [ <string:effect_profile_name> ]

add_bunch Drums snare toms kick # Create a buch called Drums. nep Drums my_drum_effects # Create an effect profile, call my_drum_effects

apply_effect_profile (aep) − Apply an effect profile. this will add all the effects in it to the list of tracks stored in the effect profile. Note: You must give the tracks the same names as in the original project, where you created the effect profile.

apply_effect_profile <string:effect_profile_name>

destroy_effect_profile − Delete an effect profile. This will delete the effect profile definition from your disk. All projects, which use this effect profile will NOT be affected.

destroy_effect_profile <string:effect_profile_name>

list_effect_profiles (lep) − List all effect profiles.

list_effect_profiles

show_effect_profiles (sepr) − List effect profile.

show_effect_profiles

full_effect_profiles (fep) − Dump effect profile data structure.

full_effect_profiles

Track commands
cache_track
(cache ct bounce freeze) − Cache the current track. Same as freezing or bouncing. This is useful for larger projects or low-power CPUs, since effects do not have to be recomputed for subsequent engine runs. Cache_track stores the effects-processed output of the current track as a new version ( WAV file) which becomes the current version. The current effects, inserts and region definition are removed and stored. To go back to the original track state, use the uncache_track command. The show_track display appends a "c" to version numbers created by cache_track (and therefore reversible by uncache)

cache_track [ <float:additional_processing_time> ]

cache 10 # Cache the curent track and append 10 seconds extra time,

Effect commands
uncache_track
(uncache unc) − Select the uncached track version. This restores effects, but not inserts.

uncache_track

General commands
do_script
(do) − Execute Nama commands from a file in the main project’s directory or in the Nama project root directory. A script is a list of Nama commands, just as you would type them on the Nama prompt.

do_script <string:filename>

do prepare_my_drums # Execute the script prepare_my_drums.

scan − Re-read the project’s .wav directory. Mainly useful for troubleshooting.

scan

Effect commands
add_fade
(afd fade) − Add a fade-in or fade-out to the current track.

add_fade ( in | out ) marks/times (see examples)

fade in mark1 # Fade in,starting at mark1 and using the
# default fade time of 0.5 seconds. fade out mark2 2 # Fade out over 2 seconds, starting at mark2 . fade out 2 mark2 # Fade out over 2 seconds, ending at mark2 . fade in mark1 mark2 # Fade in starting at mark1, ending at mark2 .

remove_fade (rfd) − Remove a fade from the current track.

remove_fade <integer:fade_index_1> [ <integer:fade_index_2> ] ...

list_fade # Print a list of all fades and their tracks. rfd 2 # Remove the fade with the index (n) 2.

list_fade (lfd) − List all fades.

list_fade

Track commands
add_comment
(comment ac) − Add a comment to the current track (replacing any previous comment). A comment maybe a short description, notes on instrument settings, etc.

add_comment <string:comment>

ac "Guitar, treble on 50%"

remove_comment (rc) − Remove a comment from the current track.

remove_comment

show_comment (sc) − Show the comment for the current track.

show_comment

show_comments (sca) − Show all track comments.

show_comments

add_version_comment (avc) − Add a version comment (replacing any previous user comment). This will add a comment for the current version of the current track.

add_version_comment <string:comment>

avc "The good take with the clear 6/8"

remove_version_comment (rvc) − Remove version comment(s) from the current track.

remove_version_comment

show_version_comment (svc) − Show version comment(s) of the curent track.

show_version_comment

show_version_comments_all (svca) − Show all version comments for the current track.

show_version_comments_all

set_system_version_comment (ssvc) − Set a system version comment. Useful for testing and diagnostics.

set_system_version_comment <string:comment>

Midi commands
midish_command
(m) − Send the command text to the midish MIDI sequencer. Midish must be installed and enabled in namarc. See the midish manpage and fullonline documentation for more.

midish_command <string:command_text>

m tracknew my_midi_track

midish_mode_on (mmo) − All users commands sent to midish, until

midish_mode_on

midish_mode_off (mmx) − Exit midish mode, restore default Nama command mode, no midish sync

midish_mode_off

midish_mode_off_ready_to_play (mmxrp) − Exit midish mode, sync midish start (p) with Ecasound

midish_mode_off_ready_to_play

midish_mode_off_ready_to_record (mmxrr) − Exit midish mode, sync midish start (r) with Ecasound

midish_mode_off_ready_to_record

Edit commands
new_edit
(ned) − Create an edit for the current track and version.

new_edit

set_edit_points (sep) − Mark play-start, record-start and record-end positions for the current edit.

set_edit_points

list_edits (led) − List all edits for current track and version.

list_edits

select_edit (sed) − Select an edit to modify or delete. After selection it is the current edit.

select_edit <integer:edit_index>

end_edit_mode (eem) − Switch back to normal playback/record mode. The track will play full length again. Edits are managed via a sub− bus.

end_edit_mode

destroy_edit − Remove an edit and all associated audio files. If no parameter is given, the default is to destroy the current edit. Note: The data will be lost permanently. Use with care!

destroy_edit [ <integer:edit_index> ]

preview_edit_in (pei) − Play the track region without the edit segment.

preview_edit_in

preview_edit_out (peo) − Play the removed edit segment.

preview_edit_out

play_edit (ped) − Play a completed edit.

play_edit

record_edit (red) − Record an audio file for the current edit.

record_edit

edit_track (et) − Set the edit track as the current track.

edit_track

host_track_alias (hta) − Set the host track alias as the current track.

host_track_alias

host_track (ht) − Set the host track (edit sub-bus mix track) as the current track.

host_track

version_mix_track (vmt) − Set the version mix track as the current track.

version_mix_track

play_start_mark (psm) − Select (and move to) play start mark of the current edit.

play_start_mark

rec_start_mark (rsm) − Select (and move to) rec start mark of the current edit.

rec_start_mark

rec_end_mark (rem) − Select (and move to) rec end mark of the current edit.

rec_end_mark

set_play_start_mark (spsm) − Set play_start_mark to the current playback position.

set_play_start_mark

set_rec_start_mark (srsm) − Set rec_start_mark to the current playback position.

set_rec_start_mark

set_rec_end_mark (srem) − Set rec_end_mark to current playback position.

set_rec_end_mark

disable_edits (ded) − Turn off the edits for the current track and playback the original. This will exclude the edit sub bus.

disable_edits

merge_edits (med) − Mix edits and original into a new host-track. this will write a new audio file to disk and the host track will have a new version for this.

merge_edits

Track commands
explode_track
− Make the current track into a sub bus, with one track for each version.

explode_track

move_to_bus (mtb) − Move the current track to another bus. A new track is always in the Main bus. So to reverse this action use move_to_bus Main .

move_to_bus <string:bus_name>

asub Drums # Create a new sub bus, called Drums. snare # Make snare the current track. mtb Drums # Move the snare track into the sub bus Drums.

promote_version_to_track (pvt) − Create a read-only track using the specified version of the current track.

promote_version_to_track <integer:version_number>

General commands
read_user_customizations
(ruc) − Re-read the user customizations file ’custom.pl’.

read_user_customizations

Setup commands
limit_run_time
(lr) − Stop recording after the last audio file finishes playing. Can be turned off with limit_run_time_off.

limit_run_time [ <float:additional_seconds> ]

limit_run_time_off (lro) − Disable the recording stop timer.

limit_run_time_off

offset_run (ofr) − Record/play from a mark, rather than from the start, i.e. 0.0 seconds.

offset_run <string:mark_name>

offset_run_off (ofro) − Turn back to starting from 0.

offset_run_off

General commands
view_waveform
(wview) − Launch mhwavedit to view/edit waveform of the current track and version. This requires to start Nama on a graphical terminal, like xterm or gterm or from GNOME via alt+F2 .

view_waveform

edit_waveform (wedit) − Launch audacity to view/edit the waveform of the current track and version. This requires starting Nama on a graphical terminal like xterm or gterm or from GNOME starting Nama using alt+F2 .

edit_waveform

Setup commands
rerecord
(rerec) − Record as before. This will set all the tracks to record, which have been recorded just before you listened back.

rerecord

for piano guitar;rec # Set piano and guitar track to record. # do your recording and ilstening. # You want to record another version of both piano and guitar: rerec # Sets piano and guitar to record again.

Track commands
analyze_level
(anl) − Print Ecasound amplitude analysis for current track. This will show highest volume and statistics.

analyze_level

General commands
for
− Execute command(s) for several tracks.

for <string:track_name_1> [ <string:track_name_2>} ... ; <string:commands>

for piano guitar; vol − 3; pan 75 # reduce volume and pan right for snare kick toms cymbals; mtb Drums # move tracks to bus Drums

Project commands
git
− Execute git command in the project directory

git <string:command_name> [arguments]

Track commands
edit_rec_setup_hook
(ersh) − Edit the REC hook script for current track

edit_rec_setup_hook

edit_rec_cleanup_hook (erch) − Edit the REC cleanup hook script for current track

edit_rec_cleanup_hook

remove_fader_effect (rffx) − Remove vol pan or fader on current track

remove_fader_effect vol | pan | fader

rename_track − Rename a track and its WAV files

rename_track <string:old_track> <string:new_track>

Sequence commands
new_sequence
(nsq) − Define a new sequence

new_sequence <string:name> <track1, track2,...>

select_sequence (slsq) − Select named sequence as current sequence

select_sequence

list_sequences (lsq) − List all user sequences

list_sequences

show_sequence (ssq) − Display clips making up current sequence

show_sequence

append_to_sequence (asq) − Append items to sequence

append_to_sequence [<string:name1>,...]

asq chorus # append chorus track to current sequence asq # append current track to current sequence

insert_in_sequence (isq) − Insert items into sequence before index i

insert_in_sequence <string:name1> [<string:name2>,...] <integer:index>

remove_from_sequence (rsq) − Remove items from sequence

remove_from_sequence <integer:index1> [<integer:index2>,...]

delete_sequence (dsq) − Delete entire sequence

delete_sequence <string:sequence>

add_spacer (asp) − Add a spacer to the current sequence, in specified position, or appending (if no position is given)

add_spacer <float:duration> [<integer:position>]

convert_to_sequence (csq) − Convert the current track to a sequence

convert_to_sequence

merge_sequence (msq) − Cache and MON the current sequence mix track, disable the sequence

merge_sequence

snip − Create a sequence from the current track by removing the region(s) defined by mark pair(s). Not supported if the current track is already a sequence.

snip <mark_pair1> [<mark_pair2>...]

snip cut1−start cut1−end cut2−start cut2−end This removes cut1 and cut2 regions from the current track by creating a sequence.

compose (compose_sequence compose_into_sequence) − Compose a new sequence using the region(s) of the named track defined by mark pair(s). If the sequence of that name exists, append the regions to that sequence (compose_into_sequence).

compose <string:sequence_name> <string:trackname> <mark_pair1> [<mark_pair2>...]

compose speeches conference-audio speaker1−start speaker1−end speaker2−start speaker2−end This creates a "speeches" sequence with two clips for speaker1 and speaker2.

General commands
undo
− Roll back last commit (use "git log" to see specific commands) Note: redo is not supported yet

undo

redo − Restore the last undone commit ( TODO )

redo

show_head_commit (show_head last_command last) − Show the last commit, which undo will roll back. A commit may contain multiple commands. The last_* aliases are meaningful when autosave: undo is set. In that case each commit contains only a single command

show_head_commit

Mode commands
eager
− Set eager mode

eager on | off

Engine commands
new_engine
(neg) − Start a named Ecasound engine, or bind to an existing engine

new_engine <string:engine_name> <integer:port>

select_engine (seg) − Select an ecasound engine (advanced users only!)

select_engine <string:engine_name>

Track commands
set_track_engine_group
(steg) − Set the current track’s engine affiliation

set_track_engine_group <string:engine_name>

Bus commands
set_bus_engine_group
(sbeg) − Set the current bus’s engine affiliation

set_bus_engine_group <string:engine_name>

select_submix (ssm) − Set the target for the trim command

select_submix <string:submix_name>

trim_submix (trim tsm) − Control a submix fader

trim_submix

# reduce vol of current track in in_ear_monitor by 3dB select_submix in_ear_monitor trim vol − 3

Effect commands
nickname_effect
(nfx nick) − Add a nickname to the current effect (and create an alias)

nickname_effect <lower_case_string:nickname>

add_track guitar afx Plate nick reverb # current effect gets name "reverb1" mfx reverb1 1 0.05 # modify first reverb effect on current track mfx reverb 1 2 # works, because current track has one effect named "reverb" afx reverb # add another Plate effect, gets name "reverb2" rfx reverb # Error, multiple reverb effects are present on this
# track. Please use a numerical suffix. mfx reverb2 1 3 # modify second reverb effect rfx reverb1 # removes reverb1 ifx reverb2 reverb # insert another reverb effect (reverb3) before reverb2 rfx reverb3 # remove reverb3 rfx reverb # removes reverb2, as it is the sole remain reverb effect

delete_nickname_definition (dnd) − Delete a nickname definition. Previously named effects keep their names.

delete_nickname_definition

afx Plate # add Plate effect nick reverb # name it "reverb", and create a nickname for Plate dnd reverb # removes nickname definition afx reverb # error

remove_nickname (rnick) − Remove the "name" attribute of the current effect

remove_nickname

afx Plate nick reverb mfx reverb 1 3 rnick mfx reverb 1 3 # Error: effect named "reverb" not found on current track

list_nickname_definitions (lnd) − List defined nicknames

list_nickname_definitions

set_effect_name (sen) − Set a nickname only (don’t creating an alias)

set_effect_name <string:name>

set_effect_surname (ses) − Set an effect surname

set_effect_surname <string:surname>

remove_effect_name (ren) − Remove current effect name

remove_effect_name

remove_effect_surname (res) − Remove current effect surname

remove_effect_surname

Track commands
select_track
− Set a particular track as the current, or default track against which track-related commands are executed.

select_track <string:track−name> | <integer:track−number>

REALTIME OPERATION

Nama selects realtime or nonrealtime parameters based on the realtime_profile, ecasound_buffersize and ecasound_globals fields in .namarc. You can optionally specify the buffersizes as a multiple of the JACK period size. Note that for best realtime operation under JACK you will have to configure jackd appropriately as well.

The realtime and auto profiles are useful when using Nama/Ecasound for live fx processing or live monitoring.

The realtime profile sets a small buffersize and other low latency settings whenever a soundcard or JACK client is connected.

The nonrealtime profile uses a bigger buffer, providing extended margins for stable operation. It is suitable for post-processing, or for recording without live monitoring responsibilities.

The auto profile defaults to nonrealtime settings. It switches to realtime, low-latency settings when a track has a live input.

DIAGNOSTICS

On any change in setup, the GUI display updates and "show_tracks" command is executed automatically showing what to expect the next time the engine is started.

You can use the "chains" command to verify the Ecasound chain setup. (The Ecasound command "cs−save−as mysetup.ecs" will additionally store all engine data, effects as well as routing.)

The "dump" command displays data for the current track. The "dumpall" command shows all state that would be saved.

This is the same output that is written to the State.yml file when you issue the "save" command.

BUGS AND LIMITATIONS

No latency compensation across signal paths is provided at present. This feature is under development.

SECURITY CONCERNS

If you are using Nama with the NetECI interface (i.e. if Audio::Ecasound is not installed) you should block TCP port 2868 if your computer is exposed to the Internet.

INSTALLATION

The following commands, available on Unixlike systems with Perl installed, will pull in Nama and other Perl libraries required for text mode operation:

"cpanm Audio::Nama" −or− "PERL_MM_USE_DEFAULT=1 cpan Audio::Nama"

To use the GUI, you will need to install Tk:

"cpanm Tk"

You may want to install Audio::Ecasound if you prefer not to run Ecasound in server mode:

"cpanm Audio::Ecasound"

You can pull the source code as follows:

"git clone git://github.com/bolangi/nama.git"

Consult the BUILD file for build instructions.

SUPPORT

The Nama mailing list is a suitable forum for questions regarding Nama installation, usage, bugs, feature requests, etc.

http://www.freelists.org/list/nama

For questions and discussion related to Ecasound

https://lists.sourceforge.net/lists/listinfo/ecasound−list

PATCHES

The modules that make up this application are the preprocessed output from several source files. Patches against these source files are preferred.

AUTHOR

Joel Roth, <joelz AT pobox DOT com>

CONTRIBUTORS

Alex Stone Brett McCoy Dubphil F. Silvain ++ Joy Bausch Julien Claassen ++ Kevin Utter Lars Bjørndal Philippe Schelté Philipp Überbacher Raphaël Mouneyres ++ Rusty Perez S. Massy ++

COPYRIGHT & LICENSE

Copyright (c) 2009−2013 by Joel Roth.

This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License, Version 3.

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