detect_destroy − free Detector structure
#include <chardet.h>
void detect_destroy (Detect ** handle);
Free resource that allocated by detect_init api.
void
#include <chardet.h>
int main (void) {
Detect * d; |
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DetectObj * obj; |
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if ( (d = detect_init ()) == NULL ) { |
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fprintf (stderr, "chardet handle initialize failed\n"); |
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return CHARDET_MEM_ALLOCATED_FAIL; |
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} |
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detect_reset (&d); |
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if ( (obj = detect_obj_init ()) == NULL ) { |
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fprintf (stderr, "Memory Allocation failed\n"); |
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return CHARDET_MEM_ALLOCATED_FAIL; |
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} |
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switch (detect_handledata (&d, "안녕하세요", &obj)) { |
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case CHARDET_OUT_OF_MEMORY : |
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fprintf (stderr, "On handle processing, occured out of memory\n"); |
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detect_obj_free (&obj); |
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return CHARDET_OUT_OF_MEMORY; |
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case CHARDET_NULL_OBJECT : |
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fprintf (stderr, |
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"3st argument of chardet_handledata() is must memory allocation " |
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"with detect_obj_init API\n"); |
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return CHARDET_NULL_OBJECT; |
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} |
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printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence); |
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detect_obj_free (&obj); |
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detect_destroy (&d); |
return 0;
}
JoungKyun.Kim <http://oops.org>
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