xkoules − Action game for X11
xkoules [−SxslMmpdh]
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H A V E
FUN
!
Koules is an action game. The mission is to bounce all koules fighters from your sector
−h |
for help |
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−s |
for small display(320x250) for slow machines |
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−l |
for large display(640x480) default size |
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−m |
for monochrome displays |
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−b |
for black and white mode |
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−p |
use private colormap |
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−y |
Synchronize with X use only for debugging |
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−f |
Disable palette fading |
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−d |
Disable sound support Game will run faster. |
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−x |
Disable X11 pointer Use game’s own cursor when standard X11’s cursor is blinking |
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−M |
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes. |
−C<host>
run koules as network client
−S |
run koules as network server |
−P<port>
select port. Default is:12345
Use this in case that some other program is already using this port.
−W |
run server in width mode-support for 320x200 svgalib and OS/2 clients. |
Use this in case that server is refusing your clients.
−L<level>
select level for server
−D<number>
select dificulty for server:
0: nightmare
1: hard
2: medium(default and recomended)
3: easy
4: very easy
−K |
run server in deathmatch mode |
Bounce something : +1
Eat extension : +10
Eat thief : −30
Eat friend : +30 At end of level
every live : +20
every lost level : −100
In deathmatch mode
every destroyed concurrent: +100
The program is written in ANSI C and uses the X11 graphics library.
Joystick is supported only on Linux.
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
Jan Hubicka
email: hubicka AT paru DOT cas DOT cz
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic