Mokomaze − ball−in−the−labyrinth game
mokomaze [-i input_device_type] [-l level_number] [-c option]
−i input_device_type, −−input input_device_type
It is used to determine input device type manually. Currently supported values is ’freerunner’ (to use Freerunner’s accelerometer) and ’keyboard’.
−l level_number, −−level level_number
It specifies a level from which the game will be started. Levels are counted from 1.
−c option, −−calibrate option
It is used to perform the accelerometer calibration (’auto’ option) or to reset calibration data (’reset’ option).
mokomaze
mokomaze −l 5
mokomaze −i freerunner
mokomaze −i keyboard −l 2
mokomaze −c auto
mokomaze −c reset
This manual page was written by Joachim Breitner <nomeata AT debian DOT org> for the Debian system (but may be used by others).