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go-bindata(8) BSD System Manager’s Manual go-bindata(8)

NAME

go-bindata — embed data in a Go program

SYNOPSIS

go-bindata [options] input [input ...]

DESCRIPTION

go-bindata converts any file into manageable Go source code. It is useful for embedding binary data into a Go program. The file data is optionally gzip compressed before being converted to a raw byte slice.

input is an input directory containing the assets to incorporate. If suffixed by /... it will be searched recursively.

The options are as follows:

−debug

Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.

−nocompress

Assets will *not* be GZIP compressed when this flag is specified.

−nomemcopy

Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.

−pkg package

Package name to use in the generated code.

−prefix prefix

Optional path prefix to strip off asset names.

−o

Name of the output file to be generated.

−tags tags

Optional set of build tags to include.

AUTHORS

The go-bindata program was written by Jim Teeuwen.

BSD January 25, 2014 BSD

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